RE: Splinterlands | The Ridiculous Costs That Kill New Player Adoption!

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Thanks, the thing is that all of this isn't complicated or anything.

The only way new players will ever come in will be if there is a crazy altseason and if Splinterlands is part of that. The result however will be exactly the same as the previous time because the game ifself is just not good enough if you take away any of the reward incentives and belief of players that they will be able to sell their assets for more later down the line.



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