RE: RUNIK Conquests - P2P Marketplace

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the listing fee seems high unless it is taken out of the sale. Is there a server side issue in allowing free listing and taking a tax out of the sale only? Also, the conversions to Runik don't seem to add up right, atleast for stone. even with a 75% tax it's wanting 2.6 stone per runik which is not even close to what it says the conversion is.



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For the marketplace, this is my solution for a high level player transferring their runik into a new account to spam buy RUNIK pack purchases and transfer it into their main account. There will be no free listings.

For the conversion of resources to RUNIK. The conversion rate displays (Before Tax), the game basically says to convert more resources at the same time for lower taxes.

Number of resources and tax:

1 Resource: 75% Tax
2 Resource: 40% Tax
3 Resource: 20% Tax
4 Resource: 5% Tax

This promotes progression in the game because the third and fourth resource will be unlocked @ levels 10 and 25.

This is my game-economy impprovements for the game to make it more rewarding for high level players.

I hope i answered your question, if you have more questions please join the discord and we'll talk about it.

Discord: https://discord.gg/DRhqsWg9

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I dont use discord personally, but to convert stone alone to runik costs 2.6 stone which doesnt add up with your math.

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The math is way off any time youre only converting 1 resource to runik. Its over 2x what it should be even after the large tax increase.

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the game basically says to not convert with 1 resource

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No, the game says it's 1 runik = 2.67 wheat. Then it says there is a 70% tax. So it should charge 4.539 wheat after tax but instead it tries to charge 10.6 wheat for 1 runik...

That's a 400% tax.

The math probably tries to multiply something by the number of non selected resources would be my guess. Either way, it's wrong and should be acknowledged and fixed by either correcting the tax rate shown or correcting the formula if you think the current numbers are in a good spot.

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base conversion (without tax)
2.67 wheat = 1 RNK

actual conversion (1 resource with tax)
10.6 wheat = 1 RNK

actual conversion if without tax (1 resource)
10.6 wheat = 4 RNK (Tax this by 75%, you get 1 RNK)

Tax rate is working perfect as how the developer wanted it. The game basically says don't convert with 1 resource only. Make progress and unlock all resources to get as low as 5% tax.

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