Gramel the Hunger - Lorkus // ESP - ENG // Splinterlands Social Media

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(Edited)

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SPANISH VERSION (CLICK HERE!šŸ‘ˆ)

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Hola a todos para este Splinterlands Social Media Challenge vengo a compartir uno de las estrategias con Grammel the Hunger junto con el summoner Lorkus.

Este es una batalla de practica para mostrarles el poder de Grammel the Hunger y como puede usarse con varios summoners/ archons. Es una batalla con cartas modernas: Rebellion, Conclave Arcana y Foundations.

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Grammel the Hunger aparecio en la edición Conclave Arcana promo Legendaria su bloodline es "Fiend" y es la primera carta en tener los 3 tipos de ataque: melee, rango y magia.
Gramel the Hunger tiene un costo de 11 de mana, un buen costo por las habilidades que posee y tener los 3 tipos de ataque.

Habilidades

image.pngCharge - Puede atacar con daño melee en cualquier posición.

image.png Scattershot - El ataque magico y rango atacan a cualquier carta enemiga.

image.png Relentless Strike - Los ataques infligen daƱo verdadero. +1 de daƱo si el objetivo tiene Void, Shield o Deflection.

image.png Shapeshift - Se trata como todos los "Bloodline".

image.png Camouflage - No se puede atacar directamente a menos que esté en primera posición. No afecta a ataques indirectos (p. ej., Scattershot, Blast o Trample) ni Wingbreak.


Battle

Veamos las reglas de combate:
Noxious Fumes: Todas las cartas comienzan con Poison
Armored Up: Todas las cartas reciben +2 de armadura
Deflection: Las cartas no recibirƔn daƱo de Magic Reflect, Return Fire, Blast entre otros.

La mana que nos otorga es 58 lo cual es alto, perfecto para poner cartas de alta mana y probar a Grammel the Hunger.
Los elementos disponibles son FIRE y LIGHT.

Al ser una batalla con Poison en todas las unidades busco a Sanctus Vicar ya que tiene la habilidad: Cleanse y Cleanse Rearguard lo cual limpiara de veneno a todas mis unidades en cuestión de rondas, para que asi el veneno no sea una molestia en mis unidades.
Para esta batalla uso a Lorkus un summoner que otorga +1 ataque melee y magico a mis cartas, ademas de poner a 2 cartas Affliction y Life Leech o Fury y Trample.
En este caso pongo Affliction y Life Leech en Grimbardun Smith y Grammel the Hunger.
Debido a que Grammel tiene 3 ataques diferentes se beneficiara bastante con el Life Leech ademas de tener Scattershot puede poner Affliction a varias unidades enemigas para que asi no se curen o reciban curación.

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Al frente pongo a Mantaroth para que aguante el daƱo melee pero debil contra la magia, para eso pongo Nalara Geinek una carta que tiene Silence lo cual el daƱo magico enemigo sera -1 y ademas de tener Void lo cual aguantara el daƱo magico.
Grimbardun Smith una carta con Immunity lo cual no sera afectado habilidades negativas, ademas de tener Shield, Void y Repair lo hace una carta dificil de destruirla.
Moxian Rebel le otorga el daƱo magico a Grimbradun debido a Weapons Training.
Sanctus Vicar en la quinta posición para que asi puede limpiar desde atras con el Cleanse Rearguard.
Al final pongo a Grammel the Hunger con el Life Leech y debido a Camouflage no sera seleccionado a un ataque.


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En la primera ronda cae Mantaroth y Nalara Geinek toma el frente
Grammel debido al Cleanse Rearguard ya no tiene veneno y ya puso affliction a dos cartas enemigas.
Grammel ataca a Harbinger of Chaos quitandole el Divine Shield y su armadura.


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Ronda 3
Nalara Geinek y Pallus son derrotados. Grammel pone Affliction a Arcane Skinwalker lo cual ya no se podra curar. Sanctus Vicar quita el Poison a Moxian Rebel, asi terminando de limpiar a todas mis cartas del Poison.


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Ronda 4
Grammel ataca primero derrotando a Arcane Skinwalker y Harbinger of Chaos es derrotado por Grimbardun.


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En la ronda 5, , Grammel derrota a Janni Rebel y pone Affliction a Mystic Mudbinder, derrota a Grimbardun Smith.
En la ronda 6 Mystic Mudbinder es derrotado por el Poison y termina la batalla.
Grammel al final tuvo un total de 13 de vida.

Full Battle


Notas finales:

En esta batalla Grammel the Hunger no absorbio tanta vida debido a que tenian bastante armadura,
a pesar de eso gracias al Scattershot pudo poner Affliction a las unidades traseras lo cual no se curaron.
Grammel tiene varias estrategias con varios summoners / archons debido a su triple ataque. Una de estas es con Lorkus.

Si aún no has jugado el juego, puedes utilizar mi recomendación: Referal link

Todas las imƔgenes fueron tomadas del propio juego: Cards Splinterlands

Nos vemos en otro post.

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English

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Hello everyone, for this Splinterlands Social Media Challenge, I'm here to share one of my strategies with Gramel the Hunger and the summoner Lorkus.

This is a practice battle to show you the power of Gramel the Hunger and how it can be used with multiple summoners/archons. It's a battle with modern cards: Rebellion, Conclave Arcana, and Foundations.

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Gramel the Hunger appeared in the Conclave Arcana Legendary promo set. His bloodline is "Fiend," and he's the first card to have all three attack types: melee, ranged, and magic.
Gramel the Hunger costs 11 mana, a good cost considering the abilities he possesses and the ability to have all three attack types.

Abilities

image.pngCharge - Can use melee attacks from any position.

image.png Scattershot - Magic and ranged attacks target a random enemy unit.

image.png Relentless Strike - Attacks deal true damage. +1 damage if the target has void, shield or forcefield.

image.png Shapeshift - Treated as all bloodlines.

image.png Camouflage - Cannot be directly targeted unless in the first position. Does not affect indirect attacks (e.g. Scattershot, Blast splash damage, or Trample) or Wingbreak.


Battle

Let's look at the combat rules:
Noxious Fumes: All cards start with Poison
Armored Up: All cards receive +2 armor
Deflection: Cards will not receive damage from Magic Reflect, Return Fire, Blast, or others.

The mana it gives us is 58, which is high, perfect for putting high-mana cards and testing Gramel the Hunger.
The available elements are FIRE and LIGHT.

Since this is a battle with Poison in all units, I'm looking for Sanctus Vicar since he has the abilities: Cleanse and Cleanse Rearguard, which will cleanse all my units of poison in a matter of rounds, so that the poison won't be a nuisance to my units.
For this battle, I'm using Lorkus, a summoner that grants +1 melee and magic attack to my cards, and I'm also putting two cards Affliction and Life Leech or Fury and Trample.
In this case, I'm putting Affliction and Life Leech on Grimbardun Smith and Gramel the Hunger.
Because Gramel has 3 different attacks he will benefit greatly from the Life Leech, in addition to having Scattershot he can put Affliction on several enemy units so that they do not heal or receive healing.

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Up front, I put Mantaroth so he can withstand melee damage but is weak against magic. For that, I put Nalara Geinek, a card with Silence, which will reduce the enemy's magic damage to -1. It also has Void, which will withstand magic damage.
Grimbardun Smith, a card with Immunity, which won't be affected by negative abilities. It also has Shield, Void, and Repair, making it difficult to destroy.
Moxian Rebel gives Grimbradun magic damage due to Weapons Training.
Sanctus Vicar is in fifth position so he can cleanse from behind with Cleanse Rearguard.
In the end I put Grammel the Hunger with the Life Leech and due to Camouflage he will not be selected for an attack.


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In the first round, Mantaroth falls, and Nalara Geinek takes the front line.
Round 2: Grammel, due to Cleanse Rearguard, no longer has poison and has already afflicted two enemy cards.
Grammel attacks Harbinger of Chaos, removing its Divine Shield and armor.
Bera Dallin is defeated by Grimbardun.


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Ronda 3
Nalara Geinek and Pallus are defeated. Grammel puts Affliction on Arcane Skinwalker, which can no longer be healed. Sanctus Vicar removes the Poison from Moxian Rebel, thus finishing off all my Poison cards.


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Ronda 4
Grammel attacks first, defeating Arcane Skinwalker and Harbinger of Chaos is defeated by Grimbardun.


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In round 5, Grammel defeats Janni Rebel and places Affliction on Mystic Mudbinder, defeating Grimbardun Smith.
In round 6, Mystic Mudbinder is defeated by the Poison, ending the battle.
Grammel had a total of 13 health at the end.

Full Battle


Final Notes:

In this battle, Grammel the Hunger didn't absorb much life due to their high armor.
However, thanks to Scattershot, he was able to inflict Affliction on the rear units, which didn't heal them.
Grammel has several strategies with multiple summoners/archons due to his triple attack. One of these is with Lorkus.


If you haven't played the game yet, you can use my recommendation: Referal link

All images were taken from the game itself: Cards Splinterlands

See you in another post.

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