2 Days Until The PsyberX Gameplay Footage - LVL Token

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So in two days @psyberx will release the announced Gameplay footage for the upcoming blockchain/NFT Shooter PsyberX

You can see the post about it here which also has a small peak preview of the footage. In my opinion it looks pretty professional and I didn't think a small Game studio would be able to pull something like this off. Obviously, the real questions are still unanswered as to the gameplay itself, the tokenomics of lvl as well as the NFT distribution and of course how fun the game is to play.

After PsyberX was introduced to Hive there was a big of a drama which I just want to recap briefly as I always argued that the success of the game was going to depend on the communication to Hive and its players. So far the team has done a pretty good job on this. SO kudos to them! It all started with @tuck-fheman raising some serious allegations to the credibility to the studio. Without going into much detail, I think so far the psyberx team has shown that these allegations have not held up very well.

We are now left with the first real in game footage which looks promising. Again, if you want to check out the leak head over to the first link.

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All of this progress and commitment is also reflected in the price of the lvl token on which the game is based. Obviously there were/are still risks involved with investing in (any) project. But I got in lucky when I saw a leak to the trailer and bought a significant amount of lvl. Price went back to almost 0 after the drama, but has since then increased tremendously.

lvl has a max supply cap at 500 million and currently the issuer has sold about 32% on the market still maintaining about 339 million tokens. This is obviously still a very centralized distribution, however the team will also use part of these resources for further development amongst other things.

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I honestly think that price could still surge to about 0.01 Hive after the release of the footage and will then probably "crash" and stabilize perhaps at around 0.003 for the time being. Further documentation and releases are going to be required to push prices up which will obviously also depend on the success of the launch. I hope the team doesn't rush this and gets it right! It could be amazing to have the first blockchain/NFT shooter game on the Hive blockchain. If done right, we could see another "Splinterlands" with massive amounts of users signing up for a Hive account :)

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23 comments
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First I want to say thank you for the great write up.

Second, we have massive giveaways planned for the excess LVL tokens as we are collaborating with influencers and promoters outside the HIVE space. We're going to start onboarding those that want to take part in our ecosystem.
We're also giving away a lot in contests that @dynamicrypto & @laritheghost have been spearheading

Thanks again! You believed in us in dark days, now it's time to shine.
Wait for Sunday

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This is a very good write up, honestly you deserve some accolades for this

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(Edited)

I think so far the psyberx team has shown that these allegations have not held up very well.

FACT: Their portfolio page showed other peoples unity assets as if their own creation.

FACT: Once I pointed them out, most were removed from their portfolio page. Why?

FACT: After removing them they then claimed it was what their clients asked for and could afford, ignoring the fact that they didn't disclose this anywhere on their portfolio page which misleads people into thinking their own studio created the work. A portfolio page is to show your work, not screenshots of others work.

FACT: The actual creators of the assets confirmed they were their assets and were not happy about RRS displaying them as their own work and stated it's basically what scammers do.

FACT: The games they showed as their creation were noob level and/or cheap white label quality. In other words, any serious game developer would laugh them off and warn you that the elaborate claims they were making could not likely be accomplished.

FACT: They are not building "the biggest blockchain game yet in the industry".

FACT: They toned down that message after my post and claimed it was just marketing, thereby IMHO confirming that what I said was true and what they claimed was false and was intentionally misleading.

FACT: 5 months later they still have no game to show. The "leaked" footage shows what appears to be cheap Unity assets with a cheap third-person controller. This is basically prefab level quality that can be purchased for under $200 and modified within a few hours at most. I don't expect the coming footage to be much more than what we've already seen except with more pew pew pew pow pow pow and multiplayer (which can be purchased for under $100).

For under $100 you can buy a complete white label game with online multiplayer support in different regions, tons of weapons and different game modes. You can then add your own characters, weapons, effects, etc and make it appear to be different. I've done it myself to learn Unity.

But again, this is noob level Unity dev stuff and as I said in my original post, this appears to be exactly what they're doing and have done in the past, hoping no one noticed and if caught just make an excuse that the uninformed will buy.

Give me $100K and I'll sell you a $100 Unity white label game with full multiplayer support. It will take me 15 minutes to complete, but I'll drag it out for months for appearances sake. I'll even put the word "Hive" in the title for another $20,000. (;

So, what did I get wrong? Please elaborate.

Did I miss something? I've checked in on the project every few weeks and I've seen nothing new, just more NFT selling to bring them in more money. The Hive Community seems happy to "pump & dump their token for profit" (actual words from an investor) and see a poorly formatted post from them every week saying things are progressing.

But I don't see any actual progress yet. I see more of the same cheap Unity assets, environments, third-person controller and effects. Have they integrated the likely white label game into the Hive blockchain? That would be a start towards progress.

Showing what can be purchased for a couple hundred dollars on the Unity store is what noobs and scammers do routinely on Steam (and get caught) and that's all I've seen so far (plus excuses), but I'm willing to hold out hope for the sake of the Hive Community!

I'm just calling it as I see it. If I'm wrong, great! If I'm right, I warned you. Either way I can't lose. (;

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I hear you, and I still think that there was some strange behavior on their side which calls for caution. But I think you should also acknowledge that the communication on their side was pretty good so far. Would scammers go through all of this trouble? And by that I also mean being active on discord, answering questions, addressing problems etc. Maybe... but I'll give them the benefit of the doubt in light of the (limited) things they released. We'll know more tomorrow and after their AMA.

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Breh.. I spent 2.5 months on a BSC shitcoin project called Nudescoin.. and I kept saying the same shit..
"Would scammers go through this much trouble" the original dev was highly active till he quit and dumped on us..
Then the community who didn't wanted it to fail picked up the reigns.. we were really active, and we actually had a handful of models sign up to work with us..

Long story short.. it failed.. Miserably.. the only ones I'm giving the benefit of the dought is @spknetwork / @threespeak and hive-blockchain / tokenized social media.

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sure, it is definitely the safer decision. We'll see soon enough

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Just wish there wasnt such a huge spread between this new footage, and the AMA..
I dont think Psyber X's audience is going to be growing very much in between that time. and the AMA could be used for much better marketing than gameplay footage and an offer to join the discord. ooh well.. thats the problem with my generation.. we want everything now!

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You are 100% correct in saying investing in a game that is not developed is the riskiest you can find!

This game is funded, I always write do not invest and usually add, until you can play as we are not looking for just investors yet primarily gamers to onboard to HIVE and create HIVE wallets giving the community free tokens for helping.

Imagine we fail in our investment you can say you were right yet to bring gamers to HIVE all the meanwhile is a positive move with all the games already here right?

So people can tweet/blog about blogging and gaming for earnings and share some links and mention how hot PsyberX looks with the video coming out tomorrow and earn free LVL token a number of ways. Giving over $2,000 USD in LVL out in contests and nearly $100 per person for a social poster/video share challenge now and much more coming to give more tokens to the community.

Even though we give it out the market just won't go down, I say stop buying yet people don't listen so why not jump on board win some free tokens and onboard people to HIVE? Invest nothing but some time onboarding with a hot game that could be the greatest HIVE game.

discord link in the message, I look forward to likeminded careful people and if you are into FPS... what are you waiting for? as for 3speak I would love to see the new streaming platform come up as streamers will join founders in testing the demo coming Q2

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It's hard not to follow someone like you! I'm just waiting for the gameplay and the ama to dive in :)

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Thanks for the kind comment & same to you! maybe we will form a guild!

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Seriously.. this is why I'm not even entertaining the lvl token until: A. Tokenomics are finalized, and B. The game is done being designed C. Seeing actual gameplay.

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agreed, come win some tokens do not invest a dime! nearly $100 is easy to get per person in LVL which you can sell market is looking great for sellers

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True if you are wrong it is great for HIVE and many other games. If you are right we are at least giving tokens to the community for help bringing gamers to
HIVE. The developer has been open with us about using Unity assets yet purchasing many editing them to create a different look than many we can see the blatant copy paste of assets. It is funny other Devs attack and say this kind of game can't be made in under 10 years with a team then diss the unity assets. If a designer sells assets on Unity should they claim ownership or brag that they designed and sold that as a professional designer? yet I do hear Unity sells assets multiple times and says once to pay creators less... Either way I agree and tell people to not invest, the game is funded and will have our demo Q2 or not, they have hired a few DEV's maybe you could have got a job and be able to see from the inside what is really going on. Anyway I hope you can watch tomorrows video and lets discuss it again?

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(Edited)

I like you Tuck, but I can't agree on this. Before Splinterlands came out or even had a card - it was close to a year in the making with artwork and storylines and gameplay suggestion that I was personally aware of. People gave them shit and they knew they weren't going to get much community backing through a proposal or anything. So, they stayed the course and fought their way through the trenches. I had faith and spent my money on it with the hopes that they would create something awesome.

And they did. In the grand scope, @psyberx is coming through much faster than #Splinterlands did. A lot of that has to do with the LVL token sales - Splinterlands didn't have that (at the time - though now they have DEC, SPS, VOUCHERS, and hundreds of other things that can generate revenue for the game and the players).

Is it risky to invest? Fuck ya! So was Bitcoin. So was Ethereum. So was HIVE. It's all a risk, there are no guarantees on anything. I can guarantee one thing though, the more people that accept and try to help with what they are doing, the more successful Hive as whole will be and that is why I bought in so early and have been supporting their journey.

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I like you Tuck

You'd be one of the few. ;)

but I can't agree on this

Ok, I have no issue with anyone disagreeing with me.

But ...

A lot of people seem to be attacking their own strawmen instead of countering anything I said in my post (summarized above) with a reasonable argument.

I simply stated facts after confirming them with the actual content creators and RRS removed the images from their portfolio page. I'm not sure how that's considered hating on a project. What they were repeatedly doing is unethical.

Since there were so many unethical actions on their part, I drew a conclusion from that and stated (what the actual content creators also stated) that it's a common practice by scammers or if you prefer ... people with little to no integrity.

I'm sorry if you feel that I'm attacking someone or hating on the project for simply noticing the unethical actions they were taking and the extremely low quality white label appearance games they were showing as "their work" and pointing them out prior to the Hive Community investing into their project.

I call it due diligence.

My post, if nothing else, at least made them address the unethical actions they took and correct or hide (however you choose to perceive it) them after they were made public, which to me validates my objections as being truthful.

I have no skin in the game and honestly don't care how the project turns out one way or another outside I don't want to see another scam in the Hive Community and this project had a lot of red flags when it was brought to my attention.

It wasn't like I sought out this project and wanted to attack it. A friend linked it in my chat and I simply clicked the link and immediately noticed all of the Unity assets I've seen before being used in a game claiming to be "the biggest blockchain game in history" or something along those lines.

Seeing those two things combined made me lol. And so one thing led to another and then autism kicked in and that's when I noticed their portfolio page was littered with screenshots of Unity assets and what appeared to be white label games.

After my post, they removed some of the screenshots of other peoples work from their portfolio page and gave their reasoning behind taking such unethical actions, which was kind of lame to me personally.

The entire point of the article was simply to state that what they were claiming could not possibly be true in my opinion due to what I had seen on their page and their previous work.

RRS even confirmed this to be fact after my post and tried to save face by saying it was simply "marketing" or something along those lines. Bottom line was that my post was completely accurate and they confirmed it to be fact.

However, what most people seem to be keying in on is me simply stating that the unethical actions they were taking are what most scammers do. Again, this is simply a fact.

It doesn't necessarily mean that RRS is trying to scam anyone and my post possibly reduced those odds by holding them accountable for what they were doing at that time. They certainly changed their "marketing" and removed some of the screenshots of other peoples work from their portfolio page.

But they can't remove the low quality effort they have to show for their previous games, because they have no high quality games to show and their response is, their customers are the poors. ;)

They have no track record to speak of that would indicate they have the ability to accomplish what they originally claimed to be doing or what they claim to be doing now (after my original post called them out).

If a game is eventually released, the likelihood of it being a low quality buggy game is increased considerably due to their own track record and unethical actions, which is the complete opposite of what they claimed to be doing originally ... and that was the essence of my post.

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The way I understand Unity though, is they don't sell games, but data and asset packs so it would seem natural if similar games had similar packs and used some of the same things. There are countless recycled games out there, and the fact that they did recant and start putting out original content, gives me hope. Have you seen the recent game footage? It's on my latest post if you wanna get a better feel for where they are headed.

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The way I understand Unity though, is they don't sell games

You can buy full game code with regional multiplayer that would appear to be AA+ with a little work for under $100 on the Unity asset store.

You can buy AAA looking game code for Unity on white label sites for $500-$5,000.

You can also get some other company to build the game or a clone for you on the Hive blockchain and you can take all the credit and keep all the profit from fundraising & NFT's.

Want a clone of Splinterlands or Axie Infinity?

seem natural if similar games had similar packs and used some of the same things

Yes.

What isn't natural or ethical (and what I pointed out in my post) is posting Unity asset/game screenshots on a company's Portfolio page as if they created the asset/game themselves, which is what RRS did and upset the actual asset creators.

There are countless recycled games out there

Yup. They just don't take credit for other peoples work in most cases.

RRS was posting other peoples work on their own Portfolio page and it's very misleading and completely unethical. Anyone can post screenshots of $20-$50 Unity assets on their portfolio page and make it appear like they're very talented and creating these avatars, environments, effects or full games themselves to the unsuspecting. It's severely frowned upon however and something only scammers or the inept try to get away with.

Have you seen the recent game footage?

Yes and it's just as I imagined it would be, only worse (since it's been 5 months). This is noob level prefab quality that can be created in a few days to a weeks time (or less if you have Aspergers) with a few cheap Unity assets under a couple hundred dollars.

Buy the assets, load them up in Unity and then click "Play" while recording. This is all I see here. I don't see anything in this video that can't be accomplished in a very short time (hours/days at most) with little to no effort.

They may have done some tweaking of settings, mixed in some new environments, added some new weapon/avatar/HUD assets and that's about it IMHO. If you don't believe me, find someone that has spent 6 months to a year in Unity and show them this video and ask them what they think.

A few years ago, I would have believed this took a lot of time to accomplish as well. Then I found the Unity asset store and white label gaming sites and discovered that for a small amount of money I could pretend I was a Unity developer in a matter of hours, sometimes right out of the box with little to no effort at all.

This is all cheap prefab looking stuff in their video that only requires a little bit of time to put together. Honestly, it could have taken more time to edit the video together than create what looks like a AA game these days with what you can purchase rather cheaply on the market. And what they're showing is pretty low quality stuff even by prefab standards, it's just plug & play stuff.

I still see no Hive blockchain integration, which is what this games big selling point was supposed to be I thought?

It's been 5 months! It's not like they're coding their own stuff here like Splinterlands. This looks like basic noob level plug & play FPS controller Unity asset store/white label quality with no coding even required outside some settings modifications and asset tweaks.

This took me 2 minutes to find, if you wanted to spend more time you can find even better quality for this price.

$499 complete game code ...




You can buy base games like this for under $50 that you'll have to add some environments/characters/effects to so it will look different from others, but again, this is noob level/little effort stuff they're showing and no blockchain integration that I've seen.

I may be biased, but the Unity game @ats-david and I (gave away for free to the Hive community) modified as a complete noob looks better than this video from RRS and it has a destructible environment. DM me on Discord and I'll give you a link to download it and check it out if you want to see what you can do in a very short time with a tiny bit of money and no talent. 😏

We even had a FPS/TPS online multiplayer game we were working on and we bought the code for under $50. After adding a few $50 environments and character packs it looked better than what RRS shows here and that took me all of 1 week and only a few hours a day ... and we were giving it away to the Hive community for free.

So for someone to show this low quality work and claim it's costing hundreds of thousands of dollars and months and months of development time with a dozen coders is just complete bullshit in my opinion; and if it's true then they are wasting their own time reinventing a wobbly flat wheel.

And judging by what RRS stated after my original post, that's exactly what they're doing ... buying Unity assets and pasting them together and everyone seems ok with it and is defending them, which is fine.

The point I'm making is, it doesn't cost hundreds of thousands of dollars, take a dozen developers from around the world and half a year or more to accomplish what they've shown. It would take an hour or two and most of that time would be spent sending your ID to the company you purchased the template from to make sure you're not trying to scam them (because they get a lot of chargebacks I learned) before you even can download the code. 😄

But that's just my opinion, feel free to ask around the Unity community and see what they have to say after showing them that video that allegedly took a dozen developers 5 months to accomplish. 🤣

I get where all of you are coming from though!

All of us would love to see a really cool game come to Hive and bring in new people to the chain. Trying to hurt your or anyone elses investment or hate on anyone or anything is not my objective. Telling the truth from my experience and what I see here and how this has gone down from the time it was pointed out to me was simply a knee jerk reaction on my part out of shock from what I was reading and what I know to be true.

Maybe I'm just selling myself short and I'm some genius noob game developer who was able to accomplish creating a far better quality game with a few hundred bucks and a couple of weeks ... when it actually takes $300,000 and a dozen developers to accomplish an inferior product.

Nahhhhhhhh 😜

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You've been very fair in your write up. I look forward to the AMA on 2/20 and if course the video release on 2/6. It ought to be pretty spectacular... going for the best. Hive deserves another game with 300k+ active users... and not just another card game!

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Thanks for updating us on information about what's going on in the crypto world

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As someone who is slowly getting into the groove of Splinterlands and would love to alternate games from time to time especially one that offers different features other than a card game, this is a welcome development.

P.S: Your write-ups are so succinct yet detailed. I am here for it 😊!

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took me a while to get involved with splinterlands as well; definitely takes some time and resources, but now I quite like playing it and there are a lot of things still in development.

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