Growing My Rising Star Account: CW13, 2025

(Edited)

Greetings, everyone!

Welcome to my Rising Star weekly update, this time at the end of a muddy month in the game. We go through significant changes in the parameters of the game economy, perhaps in an experiment to stabilize it.

Bonus packs are removed, the price for packs is doubled now, and music lessons are twice as expensive as in the past. All this while the STARBITS token is falling to an all-time minimum, and STARPROs are challenging to acquire. For players like myself, for the first time after five years, it's sad to say that I will probably not be able to maintain my present game status.

Let's have a look now at the status of my objectives that were set at the start of the month

Status of my March challenge:

  • [done] keep growing my collection with cards from 192 new packs, using the earnings from the game.
  • [done] aquire one Petrol Can.
  • [failed; actual status negative 28 215 points] maintain a buffer of 100k points between ego and skill.
  • [failed; actual status 6.0991 HIVE] make 8 HIVE from the game earnings.

The ego becomes a huge burden for active players. The earnings will not cover the huge cost of the music lessons, and I will have to sell or destroy cards that are adding up fans to my account. It sounds silly, but this might be the new reality...

See you next week.
Till then, wish you great fun!

Posted Using INLEO



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4 comments
(Edited)

Things will get easier soon. Going to make some changes.

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(Edited)

@risingstargame, perhaps we also get some "official" updates. It's not nice to discover changes silently, one piece at a time ...

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(Edited)

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(Edited)

It's going to be rough as things changed. I think they also changed it so that the promoter missions that gives STARPRO can't be sold. They can only be used for yourself. Let's see how things go, but the inflation on STARBITS is pretty crazy.

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