RE: Splinterlands Strategies: Splinterlands is in a Short-Term Lull
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There are so many others I don't know where to look. I wouldn't mind jumping in on one other but I know from past experience many of them will fall on their arses. It's guesswork.
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Absolutely there is many new games. Some will win and others fail. I have time that I never had before to explore. Will have 2-3 games for variety. Sometimes you need a break from the robots here. Gets old fast loosing all the time. I believe they are working on issues. The old players with high cards and newbies that rent them have advantage over the people in battle that actually spend money to collect cards. Not right they run those robots all day. You can see their rewards go down to mere nothing and it keeps playing. I am here for the land developement though. Have a plot and a couple totems.
The Splinterlands team have always delivered and that's why I trust them. Look at the SPS airdrop, a phenomenal idea that made many rich. If you have seen these elsewhere, then please tell me.
As for land.., that will be a game-changer. You will do well buying some before they go nuts... and they will.
When you play that game above of course it's just the same old cards with 4 or 5 varieties of stats.
The pretty graphics is probably the log on page.
I did not look, there are way too many games turning up and each one is a gamble. Other than that, I have an adversity to fees. Let's just say we have been spoiled on HIVE.