Wider Range with Higher Ground at Soulkeep

If you're a fan of tower defense games you will definitely love Soulkeep especially once you learn how to use spells intelligently to improve your defensive strategy. One of the most important spells that can turn the tide of battle in your favor is the spell called Higher Ground.

This spell is very useful if you want to increase the range of your towers so you can hit Fiends from distance before they get close to your territory as this gives you greater control over the game and reduces the pressure you may face during difficult waves when fiends came together in groups.

So, what makes Higher Ground special? First, this spell has only three uses, meaning you need to use it at the right time not just throw it away. Second, it has a spell radius of 100 and this meaning only the towers within this circle will benefit from the boost. The third and most important thing is that the Range Boost is 120% and meaning your range almost doubles which makes a good difference in battle. It also doesn't last long as lasting for 60 seconds which is enough time for your towers to do some good work.

This spell really makes a difference in the game as especially in stages where enemies are numerous and fast. Using it can make battles easier and allow you to eliminate Fiends before they reach any dangerous point and reach your gate and this will makes you lose more hearts and you will not withstand to reach final wave.

One final tip when using Higher Ground you can place it strategically among a group of powerful towers such as those that deal heavy damage or slow down enemy movement to maximize the range boost and to kill as much as fiends you can.

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