What Quakemaker can do in Soulkeep?

In Soulkeep, nothing is more important than the towers you place to defend the portal. Each wave of Fiends is stronger than the one before it, and if you're not prepared with the right towers, the portal will collapse and you'll quickly lose.

The game relies primarily on your smart choice of towers. Each tower has its own characteristics, and you must choose the one that best suits the situation. Today, we have one of the rarest and most powerful towers in the game, Quakemaker.

This tower is not easy at all, and it's incomparable to any other tower. First, it attacks an entire area, not just one target, making it ideal for waves with a large number of fiends . It has three uses, each of which can change the course of the battle.

Its blast range is very large which is around 130 meaning you can hit a large group of fiends at once. Also, its hit rate is 4 seconds which is very reasonable for the power it offers and it can deal a big damage to all fiends in the way.

Now for the damage, this is what makes Quakemaker truly special. It deals 248 to 437 Magical Damage, which is a very high number especially when a wave of powerful fiends.

Not only that, the tower also slows down fiends. The slowdown is 0.4, lasting from 6.5 to 8.45 seconds. This means that not only does it hit them hard, but it also delays their arrival at the gate, giving other towers a chance to work on them.

Those who have tried Quakemaker know how tactical and useful it is in critical situations. But to truly benefit from it, you must place it in the right place and at the right time.

If you haven't tried it yet, I recommend adding it to your tower lineup and preparing it well. It will have a significant impact on your defense of the gate against Fiends.

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