The Splinterlands Frontier Can't Contain Me - I've Gone God Mode
Blew up a battle in Splinterlands and lived to tell the tale? Built a card combo so deadly it scares your own minions? Or maybe you’ve cracked a strategy so good even your stats are jealous? Share it as we want to see your chaos in action!
Whether you’re celebrating a clutch victory or dissecting a hard-fought loss, these breakdowns are the heartbeat of any true gaming community. They spark discussion, fuel creativity, and push everyone to evolve together.
Now... let’s talk about the Splinterlands! The storm is here. The conflicts are raging again. Frontier is an arena where strategy, progression, and true onchain ownership collide in glorious chaos.
And guess what… I went full GOD MODE today. I had 28 Frontier Chests to open... and every single one felt like flipping destiny itself. The anticipation, the glow, the rewards... it’s the kind of rush that reminds you why we play!
This is why we grind, and why we love the Splinterlands world. Frontier it’s a statement for the continues hustle... a proving ground for those who dare to plan, adapt, and rise above the storm.
So gear up battle mage, claim your spoils, and step into the chaos. The battlefield awaits, and the storm’s only getting stronger.

This is your chance to prove yourself on a battlefield where every move matters. Frontier is the ultimate proving ground. It’s free-to-play, built for strategy, and designed to reward pure skill.
Every card you earn is truly yours, owned on-chain and ready to flex, even if your non-crypto friends are still figuring out what an NFT actually is. Frontier levels the playing field... no whales, no shortcuts… just brains, grit, and tactical mastery.
The evolving meta keeps every season fresh, pushing players to adapt, experiment, and hustle harder. And trust me, the hustle never stops. When I first entered, I’d only leveled a handful of cards.
Everyone started equal, as a real test of skill over wallet size. I took my time, studied the matchups, tested synergies, and slowly climbed my way up. And now? The grind has paid off in full.
After opening 28 Frontier chests, my deck transformed. The upgrades from those packs took my lineup straight into GOD MODE. All my Archons are sitting at Level 3, most of my units are upgraded, and a few are already maxed out.
I’ve pulled golden Archons, golden units, and more legendary cards than I dared to hope for. Let’s talk about my Little Sister ... fully maxed now and an absolute menace on the battlefield.
She’s my wildcard, the silent threat that turns the tide in battles led by Thalgrimore and his army of necromancers. Lower health for my enemies, a demon that grows stronger every round… she’s chaos wrapped in elegance.
Got the full deck, including the legendary cards, and on top max level for a whole bunch of cards! Are you enjoying Frontier as much as I do?
Frontier is about persistence, patience, and the thrill of strategy in motion. The cards might come from chests, but victories? Those are earned. Want to see the little sister in action?
Watch Thalgrimore leading an army of death units, focused on draining enemy health. And it works! Let's go first through team selection and then will tell you why I went for this line-up:
- Thalgrimore: -1 Health to all enemies
- Spinaltail Fiend: Melee with Sneak
- Sorrow Harvester: Caster with Weaken
- Little Sister: Caster with Life Leech
- Spellmonger: Untrainable with Thorns
As the battlerules were simple, Super Sneak and Reverse Speed, the last unit would be the main target. This is why I used the Spellmonger and those deadly thornes!
Having only 29 mana for the units means that both teams will be rather short, or with low cost units. This means low health points, which can go even lower after Thalgrimore and the Sorrow Harvester curse the opponents!

The summoner shaves one health off opponents, and Sorrow Harvester takes it down another notch. This gets even deadlier with rules like Noxious Fumes or Earthquake.
This battle had Super Sneak and Reverse Speed, which meant slow units struck first and focused on the back row. That’s where Spellmonger waited... untrainable but dangerous with Thorns. The Twice Yester Knight struck twice, only to fall to the reflected damage. As planned, Sorrow Harvester claimed the first victim!
The Spinaltail Fiend is a decent tank, and he only had to go head2head with one unit, as all the other super sneak attacks will focus on the back-line. The Little Sister was the pivot of the battle, as the life leech will keep her at high health!
Frontier battles move fast… three rounds in and the field was nearly empty. The casters kept firing, and Little Sister wasn’t so little anymore ... every attack boosted her health, making her unstoppable.
The strategy made the difference! The casters where casting, and the Little Sister wasn't that little anymore. Attack after attack was adding health

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Thanks for sharing! - @clove71

Spor la treaba!
!BBH
good strategy
!SLOTH !BBH
Dude, they are not so expensive, get those summoners level 2.
!BBH
!BBH