Splinterlands Ruleset Riddles: Untangling “Heavy Metal” with Dar Gearnut

Blew up a battle in Splinterlands and somehow survived to meme about it? Built a card combo so cursed even your own minions file HR complaints? Or maybe you cracked a strategy so busted your stats needed therapy?

Every battle in Splinterlands is shaped by rulesets… and sometimes the real boss fight isn’t your opponent! It's hard to figure out what on earth the rules even mean.

This week’s challenge is all about cracking the code of Ruleset Riddles! Pick one ruleset that drives you nuts and share your go-to strategy for surviving it. Post a battle replay showing your tactics in glorious action.

This week I'am untangling “Heavy Metal” with our favourite tinkering titan, Dar Gearnut! Is it all about armor? Maybe. But with Dar around, you know there’s going to be some mechanical mayhem involved.

image.png

Every ruleset has its quirks… and your strategy might just save another player from an existential crisis mid-battle. Like that... Dar Gottem was never meant for the forge. This gnome was built for glory… and unfulfilled potential!

While other gnomes hammered steel into swords and shields, Dar tinkered away in a cloud of sparks and questionable ideas. Instead of crafting weapons of war, he built wings out of scrap metal, scales from old armour plates!

He’d clank down the streets wrapped in his half-melted “dragon suit,” shouting about how he’d one day soar above the battlefield and rain victory from the skies! 🐉

Madness… or genius? The locals couldn’t decide. Some laughed, some cheered, and others just made sure their anvils were firmly bolted down whenever Dar was nearby.

Behind the soot-streaked goggles and the slightly singed beard was a dreamer who refused to live a small life. Because in Dar Gottem’s mind, every piece of junk had potential... and every failure was just a prototype waiting for glory.

image.png

Like seriously... who gave this gnome a full legendary toolkit and forgot to upgrade his attack? Twenty health and only three damage? You’ve got to be kidding. When the Heavy Metal ruleset drops, Dar Gottem doesn’t just shine... he blinds the competition.

Heavy Metal means every monster gets +2 Armor. It’s the ultimate test of endurance for a battle where brute force takes a back seat, and the clank of steel decides who stands last.

Most monsters groan under the weight of extra armour but not Dar. His already absurd durability becomes a full-on fortress. With Void cutting down incoming magic damage and Trample letting him roll through opponents.

Dar turns the battlefield into a one-gnome demolition derby. Maybe he doesn’t hit like a hammer... but in a Heavy Metal matches he doesn’t need to! He just keeps rocking while everyone else breaks their blades trying to scratch his gear.

Of course a degen battle this intense had to kick off with a 69 mana cap... because why play it safe when chaos is this fun? Throw in the Heavy Metal and Aim True battle rules, and suddenly every armoured unit on the field is locked, loaded, and practically guaranteed to land their attacks.

No misses, no mercy, just pure calculated carnage as these titans clash in a whirlwind of steel, strategy, and raw degen energy. This was a masterclass in armoured domination.

Nidhoggr: -1 Health -1 Armour & unit boosts

Dar "Gottem" Gearnut: Melee with Trample

Night Reaper: Caster with Flying & Wingbreker

Redwyrm Dragon: Caster with Flying and Immunity

Mystic Mudbinder: Caster with Oppress

Gramel The Hunger: Melee/Ranged/Caster with Scattershot and Charge

image.png

Today I welcomed Dar Gearnut into the arena, with his insane health! Boosted three of my units with speed and Execute, and the battle kick-off with a loud bang! The Moribund Arrowbait took the bait!

The decoy worked and my enemies were boosted by the Bloodline Tribute. However... my army didn't care much about it! The Ulundin Overseer was the bullseye... and this beefy tank had to be taken down ASAP!

On my side, Dar "Gottem" Gearnut was taking all the damge... showing that even a puny gnome can tank with the right gear! Halfway through the second round and the Ulundin was finally defeated!

Nidhoggr stripped enemies of health and Armor, while Dar “Gottem” Gearnut stomped into the arena for his debut! He soaked up brutal damage, giving my casters the space to dismantle the enemy ranks.

image.png

Attacks were scattered across the battlefield, as the rival Mystic Mudbinder was silenced by the strength of my army. Dar Gearnut was a tough nut to crack, but a skinwalker knows all the tricks of the trade!

The vengeance came from the Redwyrm Dragon, with another perfectly timed deadly blow! Victory for Dar's team at he's debut! He soaked massive damage, letting my army focus on priority targets!

Under the Heavy Metal ruleset every monster gained armor, but Dar “Gottem” Gearnut turned that into pure advantage. Dar tanked everything, being shiny, stubborn, and unstoppable !

Strategic buffs and the perfectly timed finishing strike from Redwyrm Dragon sealed the win. My clever use of buffs and debuffs turned chaos into victory. See the full battle here!

image.png

Residual Income:

Claim your Zerion XP!

Mindshare: Kaito / Cookie / Wallchain / Mindo

Content: Publish0x & Hive

Play2Earn: Splinterlands & Holozing

PVM The Author - My Amazon Books



0
0
0.000
3 comments