RE: Improving User Experience
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Thanks for the mention!
Lack of documentation, no existing FAQ, and no explanations are the old problem of HIVE developers... I suppose that everyone hates writing descriptions, whitepapers, and docs (including myself), but you should find someone who likes doing that, or pay someone to do it... It is crucial for newbies to understand what they CAN accomplish with it...
Don't want to sound too grumpy, but Crownrend is another example of exactly that... I mean, I like to play it, but there is just a little information about how it works (on the website)... I know it's early, and it's fresh, but even then, it should have a bit more info on the site...
It's a pity that it has to go in reverse... You grab money at the beginning, and when it begins to go downhill, THEN you start to pay attention to details and the importance of user experience...
Indeed! Somehow it may be the scrappy nature of funding and the speed at which things come out and change in crypto, but we have situations when there is funding and these points don't get addressed. On Hive we also have devs that have full time jobs and work on Hive in their spare time...
Now there are tools to do that. Blocktrades started to use such a tool for WAX, I think. There is also AI which should be pretty good at that, provided someone checks that documentation for hallucinations.
Yes, maybe they should've started with the docs. I know there is was a contest for tutorials or guides, and that would be making use of decentralization, but guides rarely focus on explaining each game element in depth and how it interacts with others and how it affects your development.
That's true... and many times they expect to get the "full-time payments" for doing it in their free time, part-time... 😃
That is also the case often enough...