RE: Develop Market tools for SPLINTERLANDS RENTALS
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I feel a bit confused by your reply because the numbers don't appear to match what you're responding to.
Regarding the free relist, my focus wasn't on the abuse. By offering a free relist per day, I don't think we're going back to the abuse that existed before listing fees were thing where bots would constantly relist to make sure their cards were the cheapest ones available, which was causing massive slowdowns while playing the game. My focus is offering a free relist per day regardless of how anyone relists. They can relist manually, using this potential service or any other way. We shouldn't be making exceptions for certain services.
Do I want this feature? Yes. Do I think it is worth $14k? Absolutely not. I don't believe this is a reasonable value, especially because, while you believe it won't have enough return by itself, it will add one unique and pretty good feature to your site. So you end up getting paid $14k to develop it, give up revenue for 2 years, have an extra revenue after that time period, have that unique feature that will attract more people to your site, who can use other features that earn you money. I don't think that is worth it nor it is a fair deal. You haven't even provided any details on why $14k is necessary.
What I said is that if you're asking the DAO for money to develop something, part of the deal should be to provide that service plus all other services for free. Remove all premium subscriptions and crazy conditions otherwise you're getting paid from the DAO and from the players. A premium subscription is a normal approach. What is not normal is getting paid by an entity that represents stakeholders and also receive money from users. I'm also against the condition of "use this feature only if you purchase more than half from us". It would be much more fair if it was "after $X purchased from us you get this feature".
And you believe removing premium from the site after taking in DAO funds would be worth it in your opinion?
That alone is not enough. Keep in mind that my vote is a little over 250k SPS so it won't make or break it. Regardless, as a DAO stakeholder, I want what's best for it and the game.
What would make me vote yes: removal of any premium cost of current and future features, make all of them free. Talk to the team to provide the free relist per day to all relists. Ask for less money or at the very least provide a detailed budget that justifies the ask.
i will follow you with my 1.4 mil, i feel your points are valid.
Thanks! Glad I'm not the only one who feels this way.
And I will follow with 18M SPS vote.
a huge part of PKM premium was when we created auto listings in it's first state for daily rentals. This would be more sophisticated and since it would be funded by DAO there may be little reason to have premium anymore. This is certainly on the table. What are the features you don't get access to that you're really wishing you had access to right now?
The only one I encountered so far behind a wall and it rubs me the wrong way is making cards available or not available for survival mode. Now it gives that message which at least gives alternatives and is more especific but it used to be something like "you used other services to buy cards so you can't use this". It said nothing else.
But, like I said, this isn't the only issue I have with the proposal. It is a lot of money and there's nothing in the proposal explaining why you need that much. When you ask so much money from the DAO, I expect a detailed budget.
There's also the relist fee exception which I would want the proposal to say it wasn't an exception for this service but it would work for players, regardless where they tried to relist (once per 24 hours).
Finally as Azircon mentioned in another comment, this would be much better if it was integrated into the main site instead of peakmonsters.
Do you have a good example of a proposal for development with a good detailed budget you appreciate?
As for the idea of the marketplace...
One way of looking at it is that we are in fact usually the very top marketplace in splinterlands that is used for buying cards, renting (and usually just a close 2nd for non card asset purchases). We are the only place you can do a whole lot of things and often many things are requests by the splinterlands team. One primary motivator of this particular proposal was someone on the team that petitioned us... one argument is that us developing a lot of these things has saved splinterlands team a lot of funds.
Not many but they should. Also, how many proposals ask for $14k or more? Not that many and I voted against all of them except the ones that came from the team and Clayboyn's second contract. Let me ask you this: if you were trying to raise money for a project either from the government or from privite investors, wouldn't you provide a detailed budget? Often it feels like people just vote yes regardless the cost.
I understand that you are. But it would still be better to keep things in the main site. The team can't develop everything. While it's true that you have developed a lot of useful features, you also have made significant money while doing so. I understand that's how it has been done in the past but that doesn't mean we shouldn't aim for something even better for the future. Having to go to a third party site is not intuitive for many players.
That orange box will be the reason for my NO vote. Also you should never ask to vote your validator node directly like this. Bad things happened to people at various places when they asked for vote this way.
? people can ask all they want for all sorts of stuff
like i'm asking you to change your view on what people can and can't ask for. 🤣
Sure they can.
In that case be ready for the consequences.
Good for you. Sticking to your guns and threatening people as always. Glad to see, some things never change. lol
Say something more please.
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and with a removal of the orange box do you think it's worth a vote?
no, I am sorry.
I prefer the feature to be in-game.
I would love that. Hopefully at a similar price point.
and please don't get me wrong, I deeply believe that you are capable and you can deliver this quickly. You have done a lot of the community. But that said, if we are talking about new player and their better experience and ease of use, we have to do two things:
What I have seen work, is financial incentives, which is higher token price. That is the only thing that works in this space.
I think 1, and 2, happens much more easily if the features are in-game and not at a 3rd party website. 3rd party websites are great for someone like me who is familiar with the ecosystem, but not with new players.
Also I share your skepticism of team not being able to deliver at this price point. Yes, heaven knows I agree! Yet, we must force them to do it though for their own survival.
I agree and I fully support the "build more in-game features" concept.
At the same time I don't think this will happen anytime soon and changes to the core rental protocol usually take more work and more time.
This is a compromise. If we want auto rentals and more liquidity on the rental market we can help building tools on PeakMonsters.
BTW part of this proposal is probably fine if not embedded into the game website. Large card owners (aka 20k+ cards) are already used to peakmonsters, it's the other part that you probably want to be in-game.
Anyway I'm fine with whatever the community decide.
Speaking of proposals have you had a chance to take a look at our proposal? We would love your support as we are very close to completing the funding round. Please consider it here: https://peakd.com/me/proposals/346
Can't support a proposal that is asking $1000 + /day for a physical event with no measured outcome. Sorry.
The community should seek better Capital Stewardship.
Ok, that's a great start in the form of feedback. We would love more. Could you please take a moment and comment on this post with what you would need to see to support it? https://peakd.com/woogame/@wrestorgonline/hive-wrestle-fest-multi-year-blockchain-adoption-through-live-wrestling-events-and-local-engagement
This feedback you can provide would be incredibly beneficially to not only us but I'm sure to others who make proposals.
A lower budget, an order of magnitude lower
Tangible benefits to hive that we can measure
What would you think a reasonable budget would be? Roughly 1/4th of the budget gets refunded after the event since it is used to fill NFC cards for real people to really use HBD to buy real things.
Were the KPI's given not up to your liking? Do you see a benefit of $20k HBD being transacted at a single event where real users saw how easy and feeless it was?
Again, thanks for this feedback.
1/10th, rest can be had from external sources that is non-hive
for example
This is not helpful. Other projects like Leo "created" tens of thousands of accounts. None of them bought any hive or stayed. I have analyzed the data, I have found over a whole year only 5 accounts demonstrated 500 HP plus, which I consider nothing.
I understand that, but I think what Leo did and what we are doing are two different things. I think it is incredibly helpful to break the stigma that crypto is "imaginary internet money" and to show vendors and real businesses that they can accept payment with 0 fees. Also, having real people receive and instant rebate when they post proof of purchase on chain is incredibly beneficial.
It's fine you don't see the value. Not every Hive user will be a blogger. Many will want to just use Hive for transactions, which is fine and good imo. Your feedback and interaction has been incredibly beneficial. Thanks for taking the time.
and I think you can't demonstrate that until after the fact.........right?
believe me crypto IS imaginary internet money :)