LOW MANA CAP BATTLE

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(Edited)

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BATTLE LINK

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BATTLE RULESET

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The battle requires 15 mana only and the active elements are FIRE, WATER, DEATH, and DRAGON.

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FIRE AND REGRET
All monsters have the return fire ability. When hit with a Ranged attack, Monsters with Return Fire ability will return reduced damage back to their attacker.


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FOG OF WAR
Monsters lose the Sneak and Snipe abilities in this rule. A good tank and a balanced lineup of Magic and Ranged monsters are the tricks to win in this ruleset. Use monsters with Opportunity. Keep your monsters in ascending order of their HP.


MY LINE UP

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SUMMONER : POSSIBILUS THE WISE
A legendary water summoner from the chaos legion. It gives +2 hp to its team members. It also gives the trample and reach ability to all its teammates. When a Monster with Trample hits and kills its target, it will perform another attack on the next Monster on the enemy team. Also, reach ability allows melee attack Monsters to attack from the second position on the team.


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FIRST POSITION : HARDY STONEFISH
This monster has only 1 mana. It has a melee attack and has no ability up to the max level.


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SECOND POSITION : DIEMONSHARK
One of the most used monsters in the water unit. This rare monster has the trample and enrage ability at level 4. When a Monster with Trample hits and kills its target, it will perform another attack on the next Monster on the enemy Team. The Trample ability often works best when the first two Monsters on your team both have it. Whereas, the monsters with enrage ability has increased Melee's attack and Speed when damaged.


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THIRD POSITION : DIEMONSHARK
A zero mana monster from the water unit with a melee attack and has no ability from levels 1-3. At max level, it has the ability called "Headwinds". Headwinds ability reduces the Ranged attack of all enemy Monsters.


MY OPPONENT'S LINE UP

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THE BATTLE

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BATTLE REVIEW

Return fire is one rule in this battle which means that all monsters have the return fire ability. When hit with a Ranged attack, monsters with Return Fire will return reduced damage back to their attacker. This is one of my advantage in this battle, my opponent used range attack monsters.

Diemonshark was the MVP in this game. I chose this monster because of its enrage ability, every time this monster was damaged, it increases its speed and melee attack. Since this is a low mana cap battle, 15 mana to be exact, I decided to choose a strong and powerful monster who can stand alone and can defend the team til the end of the game.

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