Social media challenge
Welcome to my blog; here is one of the battles I played for this week. Aimless was the rule given to me, and a 47 mana cap was given to me; lastly, all six elements were available.I selected Kenya Frendul as my summoner. I've been using it more often nowadays, and that's because I'm comfortable with the abilities of its monsters, especially when you increase the level of the monsters to a good level. As we speak, Kelya's friend, the summoner, has been increased to level 8.
Meanwhile, plus one armor will be given to all the friendly units and plus one speed to them all.I selected my first melee monster, which is Diemonshark. This is a level 8 card with three abilities: a trample ability, which will do another melee attack to the next opponent once it's defeated the previous one. Enrage ability, plus 50 percent melee power and speed, will be increased anytime it attacks. Retaliation ability: This has a 50 percent chance to return an attack of a successful melee attack, even when it was defeated.
I chose DeepLucker; this is level 9 with two abilities, opportunity ability. This monster can attack from anywhere, and it will attack the opponent monster with the least health. Poison ability: This monster has a 50 percent chance to apply poison to the opponent, and this will do automatic two damage to the opponent each round it attacks.
I also choose Medaali Guardian, a level 8 card with three abilities. Tank heal ability: This restores the third max health of the first monster in front. Repair ability: This also restores 2 armor to the max for a friendly user who has gotten most damage on their armor. Strengthen ability, this gives plus one max health to all friendly units.
I also choose Sea Stalker. This is a level 8 card with four abilities. Snipe ability, magic, and ranged attacks target the first non-melee enemy units in the first position. Camouflage ability: This monster cannot be directly targeted unless in the first position, although it doesn't affect indirect attacks. Cleans ability: this removes all magic attacks from the friendly units in the first position. Amplify ability: this increases all kinds of attacks by one to all the friendly units. Scattershot ability, magic, and ranged attacks target random enemy units.
I also choose Water Caller; this is a level 8 card with three abilities. Stun ability: This has a 50 percent chance to apply a stun to the opponent, and once it does, the opponent will not be able to attack and will skip the attack because it was stunned. Deflect ability: This has zero damages from some abilities like magic reflect, thorns, and so on. Scattershot ability, magic, ranged targets, and random units to attack.
Lastly, I selected Veneri Wavesmith. This is another level 8 card with three abilities. Protect ability: this gives two armor to all the friendly units. Dispel ability: this removes magic buffs after an attack. Scattershot ability.
My opponent tried, but he was not a match for me at all. I won the battle, and it lasted for just three rounds.