Splinterlands Battle - A Battle with WAR CHAANG.
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You're in the blog of Ismail Fahim.
I'm sharing a splinterlands battle with WAR CHAANG as theme card.
![image.png](https://images.hive.blog/DQmRDgqVMg4uyqiWksBEc3Zx5EofAX7P5VBEj2oMiyhqFAg/image.png)
WAR CHAANG is a monster of neutral splinter. This is a monster with both melee and ranged attacks.
This can level up to level 6 with 46 cards.
Power: This is a nice card with 1 ranged attack, 2 melee attack, 3 speed and 8 health.
Abilities:
![](https://images.hive.blog/DQmTxAtuCZCNAvLS7nXy2u9XBbjXUTbAGvmrK83shsSs1oA/image.png)
Retaliate Ability: When hit with a melee attack, monsters with retaliate have a chance of attacking their attacker.
![](https://images.hive.blog/DQmbwCeQRaow7Tkx679gu8kkSADNLLySzbojv8xAU5uVidQ/image.png)
Trample Ability: When a monster with trample hits and kills its target, it will perform another attack on the next monster on the enemy team.
This is the stats of the card.
Battle Detail:
I played with life monster team.
It was a battle of total 99 mana with one rule and that is-
Standard: No modification to the standard game play rules and mechanics.
Lineup.
Battle Details
My Battle
Round 01
War chaang of my team attacked first and that first attack was a failure on stone golem of my enemy team as it couldn't take off anything. Then peacebringer and luminous eagle of my team attacked and took off two armor of stone golem of enemy team. Then mantoid of my enemy team attacked and took off two armor of shieldbearer of my team. Then mantoid of my team attacked and took off two health of cyclops of my enemy team. Then shieldbearer of my team attacked and took off one armor of stone golem of my enemy team. Then cyclops of my enemy team attacked shieldbearer of my team and missed. Then stone golem of my enemy team attacked and took off one armor of shieldbearer of my team. Then cave slug of my team attacked and took off two health of cyclops of my enemy team at the end of this round.
The first round got ended like this. No monsters died in this round.Round 02
War chaang of my team attacked stone golem of my enemy team and it couldn't take off anything. Then peacebringer and luminous eagle of my team attacked and took off two health of stone golem of enemy team. Then mantoid of my team attacked cyclops of my enemy team and that cyclops got killed. Then mantoid of my enemy team attacked and took off two armor of shieldbearer of my team. Then shieldbearer of my team attacked and took off one health of stone golem of my enemy team. Then stone golem of my enemy team attacked and took off one health of shieldbearer of my team. Then cave slug of my team attacked and took off one health of stone golem of my enemy team at the end of this round.
The second round got ended like this. One monster of enemy team died in this round.Round 03
War chaang of my team attacked stone golem of my enemy team and it couldn't take off anything. Then peacebringer and luminous eagle of my team attacked stone golem of enemy team and that stone golem got killed. Then flesh golem and mantoid of my enemy team attacked and took off four health of shieldbearer of my team. Then mantoid of my team attacked and took off two health of mantoid of my enemy team. Then shieldbearer of my team attacked and took off two health of flesh golem of my enemy team. Then cave slug of my team attacked and took off two health of mantoid of my enemy team at the end of this round.
The third round got ended like this. One monster of enemy team died in this round.Round 04
War chaang, peacebringer and luminous eagle of my team attacked and took off total five health of flesh golem of my enemy team. Then flesh golem of my enemy team attacked and took off two health of shieldbearer of my team. Then mantoid of my team attacked mantoid of my enemy team and that enemy teams mantoid got killed. Then shieldbearer of my team attacked and took off two health of flesh golem of my enemy team. Then cave slug of my team attacked flesh golem of my enemy team and missed at the end of this round.
The fourth round got ended like this. One monster of enemy team died in this round.Round 05
War chaang of my team attacked flesh golem of my enemy team and that flesh golem got killed. Then peacebringer and luminous eagle of my team attacked and took off full armor of elven defender of my enemy team. Then mantoid and shieldbearer attacked and took off four health of elven defender of my enemy team. Then elven defender of my team attacked shieldbearer of my team and that shieldbearer got killed. Then cave slug of my team attacked and took off two health of elven defender of my enemy team at the end of this round.
The fifth round got ended like this. One monster of my team died in this round.Round 06
War chaang and peacebringer of my team attacked elven defender of my enemy team and that elven defender got killed and there was the last monster from now. Then luminous eagle and mantoid of my team attacked and took off four health of unicorn mustang of my enemy team. Then cave slug of my team attacked unicorn mustang of my enemy team and missed at the end of this round.
The sixth round got ended like this. One monster of enemy team died in this round.Round 07
Unicorn mustang of my enemy team first attacked and took off the armor of luminous eagle of my team. Then war chaang, peacebringer, luminous eagle and mantoid together attacked unicorn mustang of my enemy team and the unicorn mustang got killed at the end of this round.
The seventh round got ended like this. Last monster of my enemy team died in this round.Battle Results
SHIELDBEARER : LIFE MONSTER
![](https://images.hive.blog/DQmcjXSNdikUD1HZ2yfAhYNbp48ZF3UgRTkZtR9fzKY7eYr/image.png)
Edition: UNTAMED
Rarity: RARE
Element: LIFE
ATTACK: MELEE
ABILITIES: TAUNT AT LEVEL 1, SHIELD AT LEVEL 5, RETURN FIRE AT LEVEL 8.
This is a life monster, in the first level it has melee attacks (2), Speed (2), Armor (4) Health (9).
It has three abilities which are-
![](https://images.hive.blog/768x0/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_taunt.png)
Taunt: All enemy monsters target this monster (if they're able to).
![](https://images.hive.blog/768x0/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_shield.png)
Shield: Reduced damage from melee and ranged attacks.
![](https://images.hive.blog/768x0/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_return-fire.png)
Return Fire: When hit with a ranged attack, monsters with return fire will return reduced damage back to their attacker.
LUMINOUS EAGLE : LIFE MONSTER
![](https://images.hive.blog/DQmaJKUeWL2mLB6zSZb67MfcKeASZxTbVT7HUyu9eeGAq5u/image.png)
Edition: UNTAMED
Rarity: RARE
Element: LIFE
ATTACK: MELEE
ABILITIES: REACH & FLYING AT LEVEL 1, KNOCK OUT AT LEVEL 5, SHATTER AT LEVEL 8.
This is a life monster, in the first level it has melee attacks (2), Speed (3), Health (5).
It has four abilities which are-
![](https://images.hive.blog/768x0/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_reach.png)
Reach: Melee attack monsters with this ability can attack from the second position.
![](https://images.hive.blog/768x0/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_flying.png)
Flying: Has an increased chance of evading melee or ranged attacks from monsters who do not have the flying ability.
![](https://images.hive.blog/768x0/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_knock-out.png)
Knock Out: Does double damage when attacking an enemy that is stunned.
![](https://images.hive.blog/768x0/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_shatter.png)
Shatter: Target's armor is destroyed when hit by an attack from monsters with shatter.
WAR CHAANG: NEUTRAL MONSTER
![](https://images.hive.blog/DQmTHfpjRS2jVdKGJ8z5ay7LsTYhCmwyy7sgLp6YEitD1vb/image.png)
Edition: Untamed
Rarity: Epic
Element: Neutral
Attack: Melee & Ranged
ABILITIES: Retaliate at level 1; Trample at level 4.
This is a neutral monster, in the first level it has melee attacks (2), ranged attack (1), Speed (3), Health (8).
It has two abilities which are-
![](https://images.hive.blog/768x0/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_retaliate.png)
Retaliate: When hit with a melee attack, monsters with retaliate have a chance of attacking their attacker.
![](https://images.hive.blog/768x0/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_trample.png)
Trample: When a monster with trample hits and kills its target, it will perform another attack on the next monster on the enemy team.
CAVE SLUG : LIFE MONSTER
![](https://images.hive.blog/DQmS96n6YGUxs3Mo4MiAdMtEQzsef6EyMczWLvARHXqLSdx/image.png)
Edition: Untamed
Rarity: Common
Element: Life
Attack: Melee
ABILITIES: Opportunity at level 1, Scavenger at level 6, Slow at level 10.
This is a life monster, in the first level it has melee attacks (2), Speed (1), Health (4).
It has three abilities which are-
![](https://images.hive.blog/768x0/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_opportunity.png)
Opportunity: Monsters with the opportunity ability may attack from any position and will target the enemy monster with the lowest health.
![](https://images.hive.blog/768x0/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_scavenger.png)
Scavenger: Gain 1 max health each time any monster dies.
![](https://images.hive.blog/768x0/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_slow.png)
Slow: Reduces the speed of all enemy monsters.
PEACEBRINGER : LIFE MONSTER
![](https://images.hive.blog/DQmcYXvsp9kGmvX5aBzDW3gvDQaBsWW6oUFEqx71oPa3Y8e/image.png)
Edition: Alpha/Beta
Rarity: Rare
Element: Life
Attack: Ranged
ABILITIES: No abilities.
This is a life monster, in the first level it has ranged attacks (2), Speed (3), Health (4).
MANTOID: NEUTRAL MONSTER
![](https://images.hive.blog/DQmWek2CAcgqFpVgk2NrXPM5jYPQTALkzwZydb1TfdyxLAQ/image.png)
This is a neutral monster, in the first level it has ranged attacks (2), Speed (2), Health (5).
It has two abilities which are-
![](https://images.hive.blog/768x0/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_snipe.png)
Snipe: Targets enemy monsters with ranged, magic or no attack that are not in the first position.
![](https://images.hive.blog/768x0/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_snare.png)
Snare: When attacking enemies with flying, removes the flying ability and cannot miss.
All the images and some sentences related to Splinterlands used in this post, are taken from Splinterlands.com
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