The Boss Level Experience with Hyper Rail Blaster

While we were so busy giving some hyper with Stakehouse Den, there is also another amazing game being cooked right now in Arcade Colony -> named Hyper Rail Blaster, So, last night I finally sat down to properly dive into Hyper Rail Blaster by Arcade Colony, and wow — what a ride. I’ve played plenty of rail shooters, but this one feels different: faster, sharper, and honestly, more brutal (in a good way).
We always know that level 1 are very easy, so as with Hyper Rail Blaster. The first level was like easing into chaos. The graphics are stunning — bright neon corridors and an almost cyberpunk feel. I was still adjusting to the controls, but I loved how responsive the blaster was. I felt powerful right away, even when I died… a lot.

Then after clearing the Level 1 stage, we know what will be coming - a slightly difficult opponents. Level by level this is happening. Level 2 ramped up fast. Enemies came at me from all directions — drones, turret walls, you name it. I found myself gripping my controller tighter than I’d like to admit. The soundtrack? Absolutely pumping. It’s what kept me going after multiple restarts.
And then… Level 3. The boss fight. I won’t lie, it almost broke me. That hulking mech boss that shifts attack patterns mid-fight? Brutal. I spent a good 30 minutes just learning its moves and perfecting my dodges. But when I finally nailed it — dodging its plasma cannons and landing the last shot right as my shield was almost gone — it felt incredible.
I’m hooked. If you haven’t played Hyper Rail Blaster yet, I highly recommend it — just be ready for that Level 3 boss. Trust me, it’s worth it.
I'm also trying it and it's great, very challenging.
Yes that is right. It's very challenging but it's also very important to master the game as when the live rewards go live, it will definitely be something that you can earn a lot (since few players).
Yes, I am practicing it, thanks for keeping me informed, I love the games you review.
A spectacular game, a real challenge
Yes you are right. Once rewards go live, I think this game will attract many users.