RE: My experience with NFT games. [ESP-ENG]
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What needs to be created is an NFT game that's actually super fun and immersive to play so that people play it for the gameplay, and the money is just an added bonus... that way if suddenly prices go down people still play the game, which allows the prices to rise again too.
I haven't been much of an NFT gamer yet because I want a game that's fun, that I can happily play and enjoy every day, and not have it be a chore. I'm hoping the upcoming PsyberX here on Hive might fit that category. If not there'll hopefully be Untamed Isles which is being deliberately developed with gameplay first, crypto second.
For a successful NFT game, I really think they need to focus more on gameplay and fun and not just how to make a quick buck.
That would be perfect, an amazing game that you can also make money with, but knowing how things are, that would be a bit difficult, let's hope that future NFT games will offer an entertaining gameplay that is not frustrating.
I agree with your sentiment totally, most NFT games these days are blatant cash grabs that promise the world, but have little to no fun - people only play the games because of the token value.
I've only managed to find one game (Gods Unchained) that actually had me playing for way more than what was required for obtaining the max P2E rewards since I'm a sucker for card games. For other genres to achieve the same amount of engagement, I think it might be a lot tougher, although with so many groups starting their own NFT games hopefully one or two of them will rise to the top.