Soulkeep and Use of Quick Flu Spell
If you have played Soulkeep before so you will know that it is not just about putting cards but also has spells which a very good weapon with towers that you can use and these spells are not just items and they are good magical weapons that make a good act in the battle and give you good control over the flow of the battle and waves.
One of the most good spells you can depend on in battle is Quick Flu so this spell truly shines when you have a powerful Fiend with high HP,and then Quick Flu becomes a real lifesaver.
This spell only works if the Fiend has at least 1,000 HP so making it specially good against large fiends or those who are just entering the battle at full power. When you use it, it affects the surrounding enemy with a Radius of 150, meaning it can touch multiple enemies if they're close together, which is important in critical situations.
The perk that makes Quick Flu so dangerous is that it reduces an enemy's overall health by 77%. Imagine a monster charging at you at full power, and suddenly you activate the spell. It loses more than two-thirds of its health in a second! It also lasts for 15 seconds, which is enough time to finish it off or regroup.
But keep in mind that it can only be used three times so you must get it wisely and not spend it on a weak fiends. Wait for the moment when it will truly matter.
Soulkeep rewards those who play tactically, not just with power. Smart use of spells like Quick Flu can give the scales in your favor, wiping fiends off the map in seconds and if you want to be a solid Soulkeeper, you must master the use of magic and know when to unleash it for maximum effect.

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