IDLE RAIDERS Update: World Boss, Packs, New Races & Hero Generation Deep‑Dive

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Idle Raiders just leveled up with four major quality‑of‑life and transparency features—plus a sneak peek at the upcoming races!

  1. World Boss is live (hit the Goblin King for RAID tokens & Shards)
  2. Pack Recruitment → buy 3‑hero packs instead of one‑by‑one pulls
  3. Pack Opening section → dedicated UI to crack open your packs
  4. New Races on the way: Elf, Dwarf & Beastfolk
  5. Hero Generation System fully documented—rarities, stats, classes, races, bonuses, and example calculations

🔥 1. World Boss Goes Live

Take on the Goblin King in a shared raid, earn rewards proportional to your DPS and total damage.

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Click Play → World Boss, then Start Boss and join the raid.

ParameterValue
BossGoblin King
Max HP10 000 000
Reward Pool100 000 RAID tokens
Total Shards100
RAID per DPS0.01 RAID
Shard per Damage1 Shard per 100 000 damage
Slots Available0 (all filled—you’re late!)

How it works:

  • DPS reward: At boss defeat,you earn RAID tokens based on your DPS share
  • Damage reward: At boss defeat, you split Shards by damage dealt
  • Time limit: Watch the deployment counter—once it’s done, wait for the next raid!

🛡️ 2. Pack Recruitment & 3. Pack Opening

Recruits → Buy Packs replaces one‑hero pulls. Each pack contains 3 random heroes.

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Recruits screen—pay with $RAID

  • Cost: 5 000 $RAID per pack
  • Pack size: 3 heroes, independent rolls

Head to Pack Opening to reveal your heroes:

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Tip: You can buy up to 10 packs at once, but you can only open up to 5 packs at a time. If you see “No Packs Available” in Pack Opening, just head back to Recruits and snag more!


🧬 4. Coming Soon: New Races

Next patch introduces three fresh ancestries—each with a unique stat bonus:

RaceBase ChanceSpecial Bonus
Human60 %
Elf6.67 %+Max Speed
Dwarf6.67 %+Max Defense
Beastfolk6.67 %+Max Attack

⚙️ 5. Hero Generation System

I’m committed to fairness and transparency—here’s exactly how I determine each hero’s rarity, stats, class, and race:

5.1 Rarity & Base Stat Ranges

RarityProbabilityAttackDefenseSpeedCriticalMax Level
Common60 %1–151–151–151–1015
Uncommon25 %16–3016–3016–3011–3030
Rare10 %31–4531–4531–4521–3045
Epic4 %46–6046–6046–6031–4060
Legendary1 %46–6046–6046–6031–4060

5.2 Class Distribution

ClassChance (of all pulls)
Warrior26.47 %
Archer26.47 %
Rogue26.47 %
Mage10 %
Paladin10 %

Note: 80 % of pulls are “Common Classes” (Warrior/Archer/Rogue), 20 % are “Elite” (Mage/Paladin).

5.3 Race Selection

RaceChanceBonus
Human60 %
Elf6.67 %+Max Speed
Dwarf6.67 %+Max Defense
Beastfolk6.67 %+Max Attack

5.4 Class‑Specific Bonuses

ClassSpecial BonusDescription
WarriorBalanced stats within rarity range
ArcherBalanced stats within rarity range
RogueBalanced stats within rarity range
Mage+Max AttackAlways rolls at top Attack of rarity
Paladin+Max DefenseAlways rolls at top Defense of rarity

5.5 Stat Calculation Examples

Hero ExampleClassRaceRarityFinal StatsNotes
Common MageMageHumanCommonATK 15 / DEF 5 / SPD 8 / CRT 1Mage gets max Attack for Common
Rare PaladinPaladinElfRareATK 30 / DEF 30 / SPD 20 / CRT 7+SPD bonus from Elf + rare range
Epic MageMageDwarfEpicATK 60 / DEF 45 / SPD 31 / CRT 14Mage max Attack; Dwarf max Def
Legendary PaladinPaladinBeastfolkLegendaryATK 60 / DEF 60 / SPD 35 / CRT 18Legendary caps + Paladin & Beastfolk bonuses

5.6 Calculation Logic Summary

  • Rarity Effects

    • Common: 1–15 (cap 15)
    • Uncommon: 16–30 (cap 30)
    • Rare: 31–45 (cap 45)
    • Epic/Legendary: 46–60 (cap 60)
  • Class Bonuses

    • Warriors/Archers/Rogues → balanced roll within range
    • Mages → always max Attack
    • Paladins → always max Defense
  • Race Bonuses

    • Elf → +Max Speed
    • Dwarf → +Max Defense
    • Beastfolk → +Max Attack

Note: All rarity, class, and race probabilities (and their associated bonuses) are subject to change based on community alignment and feedback.


🚀 Wrap‑Up & 1‑Week Beta Roadmap

Remember, Idle Raiders is still in beta, so things will keep evolving as we gather your feedback. Right now you can:

  • Jump into the World Boss,
  • Mint 3‑hero Packs and open them in the new Pack Opening screen,
  • Peek at the upcoming Elf, Dwarf & Beastfolk races,
  • And explore our fully transparent Hero Generation System.

Over the next week, I’m aiming to:

  1. Fully unlock Elf, Dwarf & Beastfolk so you can recruit them in your packs
  2. Launch the PvP system to challenge other Raiders head‑to‑head
  3. Introduce Skill Cards to customize your heroes’ PvP load‑outs

Give it a spin today, then post your boss DPS screenshots, tell me which Legendary you pull, and drop your PvP battle highlights and favorite card combos once it’s live. Can’t wait to see what you all pull off—happy raiding! ⚔️🏹

here are sneak peeks for the new races

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Solid points! You got me thinking differently. (Ref: IDLE RAIDERS Update: World Boss, Packs, New Races & Hero Generation Deep‑Dive)

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