Splinterlands art contest week 371

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(Edited)

Drybone Raider looks like someone who has seen too much war and doesn’t trust anyone. The face tells the whole story. The cold gray skin and the red paint across the face look like marks of past battles. The eyes are sharp and distant, watching everything. There is no smile, no softness. Every part of the body looks ready to fight or defend. The shoulders carry a thick fur that hangs down, rough and wild, like something taken from a beast that once tried to attack.
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The hair is black and white, wild and uneven, like it hasn’t been cared for in years. It stands up and falls over the face, giving a fierce and restless look. The clothes are made for movement. No heavy armor. Just what is needed. The chest is covered with simple brown fabric, strong enough to protect but light enough to move fast. The arms are wrapped, showing muscle and scars. These are not the marks of decoration. These are signs of long fights and survival.

Drybone Raider holds a weapon that looks like a mix of bone and metal, shaped into a heavy blade. It’s not pretty, but it works. You can almost feel the weight of it just by looking. The handle is gripped tight, with veins showing through the hand. That weapon has seen many enemies. It’s not polished, not new. It’s something that’s been used again and again, maybe even rebuilt after breaking.

There’s something quiet about this fighter. No wasted moves. No wild shouting. Just calm focus. The way the eyes stare forward tells you this one doesn’t fear pain. The body stands steady, not relaxed but not tense either. Always ready. Every small motion looks like it means something.

The red markings on the arms and shoulders look like symbols or maybe just war paint. They give off a sense of pride, as if they mean more than just color. Maybe they tell a story. Maybe they remind Drybone Raider of people lost, or battles won. The marks look hand-drawn, not perfect, and that makes them real.

Materials

Charcoal pen
Crayon
Eraser

progress

When you see this card, you don’t think about kindness or peace. You think about the quiet before a storm. You can almost feel the air go still. Drybone Raider gives off the sense that every step is planned, every look is a warning. There’s no need for loud words or wild energy. Just the presence alone says, “Don’t get in the way.”

There’s something almost sad under all that power. Like someone who didn’t choose this life but learned to live it anyway. A fighter who keeps moving because stopping means remembering too much. Drybone Raider isn’t about glory or fame. It’s about survival. About doing what must be done. That’s what makes this one so dangerous and so real.

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Reference

https://support.splinterlands.com/hc/en-us/articles/14364449285268-Intro-to-Stats-Anatomy-of-a-Card

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