Risky Jumps and Twisted Cables.

While climbing toward the Repair Core Bay, several risky jumps and failed attempts slowed progress, but my persistence paid off. Along the way, I hitched a ride on a transport bot to reach another node. The team then discovered that Hephaestus had corrupted a revered Utaru "land god" into a weapon, threatening to shatter the people's faith unless it was destroyed.

On my way to climb up, I progressed good but I fell all the way down and had to do the climb again. Then I overridden a network uplink that destroyed the infected cables so Varl and Zo could follow me up.

Then we reached this part where there should've been a bridge with cables but they were twisted around the node on the other side which made it impossible for Varl and Zo to cross.

But we had our savior Aloy there, whom I commanded to try some big and risky jumps. The below looked too deep so it was real risky, but I had to take the jump.

And it was not the only risky jump. I had to try another jump to get to the node and sadly, I fell below and I noticed it was not that deep. Had to climb up, tried the jumps again and then overridden the network uplink which released the twisted cables and made a bridge for Varl and Zo.

Then we reached this spot where we could heard Hephaestus commanding about transferring Prime Armanent to Unit G-Mark-1. And we got another bridge to build.

It looked like there was another node on the other side but Aloy was confused about how to get there. I noticed some ground level below so I jumped to glide there.

There were these flying bots that were transferring resources from one places to another and I had to hold onto one of them so I get where I needed to. It was a cool moment.

I didn't let go of the bot till I could but at last I had to let it go when I noticed it was going through a secured barrier which was locked for me, and I got to the node after all and overridden network uplink which released the twisted cables and made a bridge for Varl and Zo to get to me.

On our way, Aloy told Zo that Hephaestus was once a part of GAIA, at the good part. And we reached another Cauldron Door that I had to override and the team stared walking ahead on the other side.

In the cinematic part, they found Hephaestus has turned one of the machines that Zo and her peoples knows as land God, turned into a weapon.

They understood the weapon will sooner or later be unleashed and attack Plainsong. This would break the belief of Utaru peoples so we must have destroyed the machine.


The next post will be coming soon. Screenshots are my take from the game and I took the game logo that I used on the thumbnail picture from online.

SEE YOU.



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4 comments
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As gamers, if we put the patience we use to complete a game into something else, maybe we could improve our lives. As you said several failed attempts, remind me of a fight in the Ghost of Tsushima. I was killed around 8 times 😆

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Teamwork is very important and this is clearly shown between Alloy, Verl, and Joe in this mission. Fighting alongside, creating a way out of every danger, proves the bond between them. However, the most enjoyable part of this post was riding the transport bot.

Written By efootjoker-yt

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