Ampliando el alcance de los atacantes cuerpo a cuerpo gracias al MANEUVERS: battle mage secrets

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(Edited)

ESPAÑOL


Participando en el Battle Mage Secrets que promueve nuestra apreciada comunidad de SPLINTERLANDS, en esta ocasión estaremos trabajando una condición de batalla de reciente adaptación en el juego como los MANEUVERS, y es una condición que viene a ampliar el alcance de los atacantes cuerpo a cuerpo, dado que esta condición le confiere REACH a todos los monstruos en la batalla, pero los que se ven beneficiados son precisamente esta forma de ataque, y esto abre las puertas a posiblemente usar mas de estos monstruos en la batalla.

ENGLISH


Participating in the Battle Mage Secrets that promotes our appreciated community of SPLINTERLANDS, this time we will be working on a battle condition recently adapted in the game as the MANEUVERS, and is a condition that comes to expand the scope of melee attackers, since this condition gives REACH to all monsters in battle, but those who benefit are precisely this form of attack, and this opens the door to possibly use more of these monsters in battle.


Imagen 01: ¿cómo trabajar el MANEUVERS? - Image 01:how to work the MANEUVERS? Fuente-Source: Splinterlands, Splintercards adaptada por @eliaschess333

Fuente-Source: Splinterlands, Adaptada por-Adapted by @eliaschess333
Las demás condiciones de batalla son EQUALIZER y LOST LEGENDARIES, la primera mejora la estadística vida de todos los monstruos en el campo de batalla, puesto que estos adquieren la misma vida tomando como referencia el número mas alto en estadística vida presente; y la segunda condición prohíbe a los monstruos legendarios, vale destacar que esto aplica solo para monstruos, si tenemos un invocador legendario tranquilamente los podemos usar. En líneas generales la condición temática MANEUVERS marcará las riendas de la batalla, porque como lo señalé anteriormente abre las puertas a usar mas atacantes cuerpo a cuerpo. Te invito a que ahora veas loa análisis de las alineaciones tanto de mi rival como de mi persona.
Fuente-Source: Splinterlands, Adaptada por-Adapted by @eliaschess333
The other battle conditions are EQUALIZER and LOST LEGENDARIES, the first one improves the life statistics of all monsters on the battlefield, since they acquire the same life taking as a reference the highest number in present life statistics; and the second condition prohibits the legendary monsters, it is worth noting that this applies only to monsters, if we have a legendary summoner we can easily use them. In general terms the MANEUVERS thematic condition will mark the reins of the battle, because as I said before it opens the doors to use more melee attackers. I invite you to see now the analysis of the alignments of both my opponent and myself.

Análisis de las alineaciones empleadas en la Batalla - Analysis of the alignments used in the Battle

Y enalteciendo el hecho de que los atacantes cuerpo a cuerpo tendrán la habilitad REACH, es decir, tienen asegurada su participación desde la segunda posición, he decidido favorecer esta forma de ataque usando a mi invocador DARIA DRAGONSCALE que fortalece en un punto la estadística de ataque; mi rival también siguió esta idea a través del uso de TARSA, invocador representante del splinter fuego, y noten que mi oponente se anticipa bien a la estrategia de ataque cuerpo a cuerpo, usando el DEMORALIZE de DESINTEGRATOR.
And highlighting the fact that the melee attackers will have the REACH ability, that is, they have assured their participation from the second position, I decided to favor this form of attack using my summoner DARIA DRAGONSCALE that strengthens by one point the attack statistics; my opponent also followed this idea through the use of TARSA, summoner representing the splinter fire, and note that my opponent anticipates well to the melee attack strategy, using the DEMORALIZE of DESINTEGRATOR.

Ahora bien, lo que le faltó a mi oponente fue contundencia de taque y distribución de daño, algo que afortunadamente mi alineación si presentó, se acumulan por ejemplo 10 puntos de daño entre el tanque TORHILO THE FROZEN y el escudero DJINN WALA, hay distribución de daño a cargo de SAND WORN y tenemos el doble strike de AXEMASTER, sin lugar a dudas un excelente planteamiento de mi parte. Tenemos que SEA MONSTER será un escudero de reserva, y el mismo cuando logra activarse al ocupar la segunda posición, dio la estocada final a muchos monstruos, como se puede apreciar en estas capturas fotográficas de la batalla.

Now then, what my opponent lacked was the strength of attack and damage distribution, something that fortunately my lineup did present, for example 10 points of damage are accumulated between the tank TORHILO THE FROZEN and the squire DJINN WALA, there is damage distribution by SAND WORN and we have the double strike of AXEMASTER, undoubtedly an excellent approach on my part. We have that SEA MONSTER will be a reserve squire, and when he manages to activate himself by occupying the second position, he gave the final blow to many monsters, as can be seen in these photographic captures of the battle.


Y definitivamente SEA MONSTER estaba inspirado, dado que fue el encargado de dar la estocada final para alzarme con la victoria, en la imagen que sigue se muestra este momento concreto ocurrido en la ronda 05. Considero que la principal enseñanza de esta batalla es la rotativa a la interpretación adecuada de las condiciones, ya sea para atacar o defenderse, en este caso yo me incliné al ataque, pero pueden existir mecanismos defensivo que complicarían las cosas, como por ejemplo la presencia de THORNS en las filas enemigas, el hecho de no existir estos mecanismo, me permitió alzarme rápidamente con la vitoria. Espero estos análisis hayan sido de tu agrado, un honor haber participado el Battle Mage Secrets de esta semana. Nos leemos en una próxima oportunidad. Escribió para ustedes:

@eliaschess333

And definitely SEA MONSTER was inspired, since he was in charge of giving the final blow to win, in the image below shows this particular moment occurred in round 05. I consider that the main lesson of this battle is the rotation to the proper interpretation of the conditions, either to attack or defend, in this case I was inclined to attack, but there may be defensive mechanisms that would complicate things, such as the presence of THORNS in the enemy ranks, the fact of not having these mechanisms, allowed me to rise quickly with the victory. I hope these analyses have been to your liking, an honor to have participated in this week's Battle Mage Secrets. See you in a future opportunity. Written for you:

@eliaschess333

Créditos
Credits
El fondo musical empleado es cortesía de SplinterlandsThe musical background used is courtesy of Splinterlands
El separador empleado entre escenas es cortesía de SplinterlandsThe separator used between scenes is courtesy of Splinterlands
En el desarrollo de la publicación se utilizaron los portales de Splintercards SplinterlandsIn the development of the publication we used the portals of Splintercards Splinterlands
El video fue editado con Filmora 11 y CapCutThe video was edited with Filmora 11 and CapCut.
Splinterlands Splinterlands
El traductor empleado es DeepL TranslatorThe translator used is DeepL Translator
Los logos empleados de redes sociales son de uso libre, a continuación los enlaces: InstagramYoutubeTwitterTikTokFacebookThe logos used in social networks are free to use, here are the links: InstagramYoutubeTwitterTikTokFacebook

Mis redes sociales - My Social Networks



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