[ES/EN] 👊Winning with 🔥"double strike" and 🔥"martyr" in 💥"Equal Opportunity"
Fuente / Source
Estas imágenes han sido mezcladas por mà / These images have been mixed by me.
Saludos a toda la comunidad de "Splinterlands", hoy pude ganar gracias a "Coastal Sentry" y la regla de batalla
"Equal Opportunity".
Juegue con un mazo "Water" y me enfrente a un mazo "Water" también jugado por "panj0el", es una batalla de "mana 41"
y sin los monstruos "Fire" y "Drake" disponibles.
Greetings to the entire "Splinterlands" community, today I was able to win thanks to "Coastal Sentry" and the "Equal Opportunity" battle rule.
I played with a "Water" deck and faced a "Water" deck also played by "panj0el", it was a "41 mana" battle
and without the "Fire" and "Drake" monsters available.
Ruleset: "Rise of the Commons"
Esta regla de batalla establece que solo se pueden usar monstruos de rareza común y rara,
pero los invocadores no se ven afectados por esta restricción.
This battle rule states that only monsters of common and rare rarity may be used,
but summoners are not affected by this restriction.
Ruleset: "Equal Opportunity"
Esta regla establece que todos tus monstruos tendrán la habilidad "opportunity", por lo tanto atacarán al monstruo enemigo
más débil de salud.
La recomendación aquà es tener monstruos muy rápidos y con buena salud, esto te permitirá destruir al monstruo
con menor salud del rival primero, permitiendo que tus monstruos más lentos hagan daño a los monstruos enemigos con salud más alta.
Debemos colocar, entonces, a los monstruos de menor salud al frente.
Y si es posible debemos escoger monstruos con 2 tipos de ataque o que tengan "twin strike".
This rule states that all your monsters will have the "opportunity" ability, so they will attack the enemy monster with the lowest health.
The recommendation here is to have very fast monsters with good health, this will allow you to destroy the enemy monster with the lowest health first, allowing your slower monsters to deal damage to the enemy monsters with the highest health.
We should then place the monsters with the lowest health in front.
And if possible we should choose monsters with 2 types of attack or that have "twin strike".
Uso un team con ataque "melee"
Mi invocador es "Kelya Frendul" de "nivel 3" que otorga "+1 armor" y "+1 speed" a todos mis monstruos.
Mi tanque es "Commander Slade" con "enfeeble" y "dodge", cuando lastime al enemigo reducirá su ataque "melee",
posee excelente velocidad y armor para resistir los ataques "melee" y "ranged".
Mi segundo monstruo es "Daigendark Surveyor" con "magic reflect", devolverá el ataque mágico enemigo.
Mi tercer monstruo es "Diemonshark" con "trample", si elimina al enemigo realizará un ataque extra.
I use a team with a melee attack
My summoner is "Kelya Frendul" of "level 3" that grants "+1 armor" and "+1 speed" to all my monsters.
My tank is "Commander Slade" with "enfeeble" and "dodge", when he hurts the enemy he will reduce his melee attack,
he has excellent speed and armor to resist melee and ranged attacks.
My second monster is "Daigendark Surveyor" with "magic reflect", he will reflect the enemy's magic attack.
My third monster is "Diemonshark" with "trample", if he kills the enemy he will perform an extra attack.
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Ubico un "martyr", un "double strike" y un sanador.
Aquà tengo a "Venari Marksrat" con "martyr", cuando muera dará más poder a "Diemonshark" y después a "Coastal Sentry"
de "nivel 4" con "double strike", hará mucho daño a la linea de fondo enemiga.
Y mi último monstruo es "Merdaali Guardian" de "nivel 3", se encargara de sanar a mi tanque.
I place a "martyr", a "double strike" and a healer.
Here I have "Venari Marksrat" with "martyr", when it dies it will give more power to "Diemonshark" and then to "Coastal Sentry"
of "level 4" with "double strike", it will do a lot of damage to the enemy backline.
And my last monster is "Merdaali Guardian" of "level 3", it will be in charge of healing my tank.
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Me enfrenté a un team "Water" con ataques "melee" y "ranged"
Su invocador es "Kelya Frendul", dará "+1 armor" y "+1 speed" a todos sus monstruos.
Su tanque es "Commander Slade", el mismo que el mio.
En la segunda posición está "Disintegrator" con "demoralize", reducirá el ataque "melee" de mis monstruos.
En la tercera posición tiene a "Merdaali Guardian", se encargará de sanar a su tanque.
En medio tiene a "Swamp Spitter" con "repair", se encargará de reparar el "armor" de sus colegas.
Casi al final está "Deeplurker", un "opportunity" que atacará a mi monstruo más débil.
Y su último monstruo es "Mar Toren Seeker", un "snipe" con ataque "ranged" que atacará a mi linea de fondo.
I faced a "Water" team with "melee" and "ranged" attacks
Their summoner is "Kelya Frendul", he will give "+1 armor" and "+1 speed" to all their monsters.
Their tank is "Commander Slade", the same as mine.
In the second position is "Disintegrator" with "demoralize", he will reduce the "melee" attack of my monsters.
In the third position is "Merdaali Guardian", he will be in charge of healing his tank.
In the middle is "Swamp Spitter" with "repair", he will be in charge of repairing the "armor" of his colleagues.
Almost at the end is "Deeplurker", an "opportunity" that will attack my weakest monster.
And their last monster is "Mar Toren Seeker", a "snipe" with "ranged" attack that will attack my back line.
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Ronda 1
"Coastal Sentry" derriba a "Merdaali Guardian" y gana poder, después "Venari Marksrat" es abatido por "Deeplurker"
y su muerte otorga más poder a "Coastal Sentry" y a "Diemonshark".
Round 1
"Coastal Sentry" takes down "Merdaali Guardian" and gains power, then "Venari Marksrat" is taken down by "Deeplurker"
and its death grants more power to "Coastal Sentry" and "Diemonshark".
Ronda 2
"Diemonshark" aniquila a "Mar Toren Seeker", pero "Disintegrator" fulmina a mi "Merdaali Guardian".
Round 2
"Diemonshark" wipes out "Mar Toren Seeker", but "Disintegrator" wipes out my "Merdaali Guardian".
Ronda 3
"Coastal Sentry" sigue arrasando y esta vez abate a "Disintegrator", sin embargo "Deeplurker" no se queda atrás y
somete a "Daigendark Surveyor".
Round 3
"Coastal Sentry" continues to rampage and this time takes down "Disintegrator", however "Deeplurker" is not far behind and
subdues "Daigendark Surveyor".
Ronda 4
"Coastal Sentry" agrega a "Swamp Spitter" a su lista de vÃctimas.
Round 4
"Coastal Sentry" adds "Swamp Spitter" to his list of victims.
Ronda 5
"Coastal Sentry" está imparable y esta vez acaba con "Deeplurker".
Solo queda en pie "Commander Slade" pero sin chances de ganar.
Round 5
"Coastal Sentry" is unstoppable and this time he finishes off "Deeplurker".
Only "Commander Slade" remains standing but with no chance of winning.
¿Funciono mi estrategia? ¿Qué intentaré diferente la próxima vez?.
Mi estrategia dio resultados, "Coastal Sentry" estuvo genial atacando desde atrás y pude ganar más poder ubicando a
"Venari Marksrat" al costado de unidades con gran poder.
La próxima vez usaré un team "Drake" con ataque "mixto".
Strategy work? What will you try differently next time?
My strategy paid off, "Coastal Sentry" was great attacking from behind and I was able to gain more power by placing
"Venari Marksrat" next to units with high power.
Next time I will use a "Drake" team with a "mixed" attack.
Si aún no juegas "Splinterlands", puedes registrarte con mi enlace.
If you don't play "Splinterlands" yet, you can sign up with my link.
La traducción se hizo con / The translation was done with:
https://translate.google.com/?hl=es
https://www.reddit.com/r/Splinterlands/comments/1j6ofvz/winning_with_double_strike_and_martyr_in_equal/
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Thanks for sharing! - @mango-juice
