[ES/EN] 👊Winning with 🔥"Commander Slade" and 💥"Meriput Magician" in ✅"Silenced Archons"

Fuente / Source
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Saludos a toda la comunidad de #Splinterlands, espero que estén todos muy bien.
Hoy pude ganar gracias a "Commander Slade" y a "Meriput Magician".
Uso un team "dual" de "Life" y "Water" y me enfrento a un team "Fire" jugado por "medroarq".
Es una batalla de mana 46 y solo con los monstruos de los elementos "Fire", "Water" y "Life".
Greetings to the entire #Splinterlands community, I hope you're all doing well.
Today I was able to win thanks to "Commander Slade" and "Meriput Magician."
I'm using a dual team of "Life" and "Water" and facing a "Fire" team played by "medroarq."
It's a 46-mana battle with only "Fire," "Water," and "Life" element monsters.


✅Ruleset: "Silenced Archons"
Esta regla de batalla establece que las habilidades de los invocadores quedan canceladas.
Se recomienda usar invocadores de bajo costo de mana.
This battle rule states that summoners' abilities are canceled.
It is recommended to use low-mana-cost summoners.

✅Uso un team dual con ataque mixto
Mi arconte es "Prunda Undervesch" que me permite usar unidades de los elementos "Life" y "Water".
Mi tanque es "Janni Rebel" porque goza de buena salud, su habilidad "inspire" le permite aumentar el ataque "melee" de sus
amigos, su habilidad "flank" le permite otorgar "reach" a "Commander Slade", quien ahora podrá atacar desde la segunda posición.
Mi segundo monstruo posee buen poder de daño, excelente salud y buena armadura, su habilidad "dodge" le permite ser muy ágil
frente a los ataques fÃsicos, su habilidad "enfeeble" le permite reducir el ataque "melee" del enemigo en -1.
Mi tercer monstruo es "Anachron Bolter" con 2 tipos de ataque, su habilidad "headwinds" le permite reducir el ataque "ranged"
de enemigos en -1.
I'm using a dual team with a mixed attack
My archon is "Prunda Undervesch," which allows me to use units with both Life and Water elements.
My tank is "Janni Rebel," because she has good health. Her "Inspire" ability allows her to increase her friends' melee attacks. Her "Flank" ability allows her to grant "Reach" to "Commander Slade," who can now attack from the second position.
My second monster has good damage output, excellent health, and good armor. Her "Dodge" ability allows her to be very agile against physical attacks. Her "Enfeeble" ability allows her to reduce the enemy's melee attack by -1.
My third monster is "Anachron Bolter," with two attack types. Her "Headwinds" ability allows her to reduce the enemy's ranged attack by -1.
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✅Ubico 1 mágico, 1 sanador y un ninja
Aquà tengo a "Abyssal Elemental", será capaz de resucitar con todas sus estadÃsticas gracias a su habilidad "resurgence" y
provocará un pequeño sismo que hará 1 punto a todos los monstruos.
Casi al final tengo a "Meriput Magician", un ratoncito que se encargará de sanar a mi tanque porque goza de la habilidad
"tank heal".
Y mi último monstruo es "Tidal Tsunamist", un ninja que se lanzará con el último enemigo.
I place 1 magic, 1 healer, and a ninja.
Here I have "Abyssal Elemental." It will be able to revive with all its stats thanks to its "resurgence" ability and
will cause a small earthquake that will deal 1 point to all monsters.
Almost at the end, I have "Meriput Magician," a little mouse who will be in charge of healing my tank because it has the "tank heal" ability.
And my last monster is "Tidal Tsunamist," a ninja who will charge at the last enemy.
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✅Me enfrento a un team "Fire" con ataque mixto
Su arconte es "Barthalamas" que aumenta la velocidad de sus monstruos en +1.
Su tanque es "Drybone Megalodon" con buen poder de daño fÃsico, su salud no es mala y cuenta con armadura regular.
Su habilidad "flank" otorga "reach" a "Halfling Refugee", quien podrá atacar a mi tanque desde su posición, pero no
será muy activo porque su habilidad "weary" no se lo permite.
En la tercera ubicación está "Vengeful Monk", un oportunista que atacará a mi monstruo más débil.
En medio tiene a "Emberguard" que se encargará de reducir el ataque fÃsico de mis monstruos en -1 gracias a su habilidad
"demoralize".
Casi al final está "Chaos Battle Mage", un arquero con una gran flecha, su ataque logra perforar la armadura del objetivo
porque goza de "piercing".
Y su último monstruo es "Chaos Evoker", una hechicera dorado con "blast" cuyo ataque logrará lastimar a las unidades más
cercanas a su objetivo.
I'm facing a "Fire" team with a mixed attack.
Their archon is "Barthalamas," which increases their monsters' speed by +1.
Their tank is "Drybone Megalodon," which deals good physical damage, has decent health, and has average armor.
Their "flank" ability grants "reach" to "Halfling Refugee," who can attack my tank from his position, but won't be very active because his "Weary" ability prevents him from doing so.
In the third position is "Vengeful Monk," an opportunist who will attack my weakest monster.
In the middle is "Emberguard," who will reduce my monsters' physical attack by -1 thanks to his "demoralize" ability.
Almost at the end is "Chaos Battle Mage," an archer with a large arrow. His attack can pierce the target's armor because he has piercing ability.
And her last monster is "Chaos Evoker," a golden sorceress with "blast" whose attack will damage the units closest to her target.
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✅Ronda 1
"Chaos Battle Mage" es el más veloz y lanza su poderosa flecha que logra lastimar a "Janni Rebel".
"Commander Slade" es el siguiente en atacar y logra dar en el blanco por lo tanto reduce el poder "melee" de
"Drybone Megalodon" en -1.
Luego "Janni Rebel" se encarga de abatir a "Drybone Megalodon" quien se convierte en la primera vÃctima de esta batalla.
Pero "Vengeful Monk" se lanza contra "Janni Rebel" y lo derriba con un certero golpe.
Round 1
"Chaos Battle Mage" is the fastest and fires his powerful arrow, which manages to injure "Janni Rebel."
"Commander Slade" attacks next and manages to hit the target, reducing "Drybone Megalodon's" melee power by -1.
"Janni Rebel" then takes down "Drybone Megalodon," who becomes the first victim of this battle.
But "Vengeful Monk" launches himself at "Janni Rebel" and knocks him down with a powerful blow.


✅Ronda 2
"Abyssal Elemental" es el encargado de eliminar del juego a "Halfling Refugee".
Mientras que "Commander Slade" se mantiene firme en la primera posición.
Round 2
"Abyssal Elemental" is tasked with eliminating "Halfling Refugee" from the game.
While "Commander Slade" remains firmly in first place.


✅Ronda 3
"Anachron Bolter" no tiene piedad con "Vengeful Monk" y lo neutraliza gracias a una precisa flecha.
Después "Tidal Tsunamist" se lanza contra "Chaos Evoker" y logra acabar con sus puntos de vida.
Round 3
"Anachron Bolter" shows no mercy to "Vengeful Monk" and neutralizes it with a precise arrow.
"Tidal Tsunamist" then launches itself at "Chaos Evoker" and manages to deplete its HP.


✅Ronda 4
"Emberguard" está a punto de caer porque solo le queda un solo punto de vida y cuando eso suceda "Chaos Battle Mage"
pasará a la primera posición pero no será una amenaza porque no podrá atacar, ya que no cuenta con la habilidad "close range".
Round 4
"Emberguard" is about to fall because it only has one health point left, and when that happens, "Chaos Battle Mage"
will move to the first position, but it won't be a threat because it can't attack, as it doesn't have the "close range" ability.


✅Ronda 5
"Chaos Battle Mage" dispara su poderosa flecha y logra abatir a "Commander Slade", pero fue una gran pared que duró varias
rondas y logró frenar el ataque enemigo.
Luego "Anachron Bolter" se deshace fácilmente de "Emberguard" gracias a su poder mágico.
Solo queda en pie "Chaos Battle Mage" pero sin chances de ganar.
Round 5
Chaos Battle Mage fires his powerful arrow and manages to take down Commander Slade, but it was a massive wall that lasted several rounds and managed to halt the enemy's attack.
Then Anachron Bolter easily dispatches Emberguard thanks to his magical power.
Only Chaos Battle Mage remains, but he has no chance of winning.


✅¿Funciono mi estrategia? ¿Qué intentaré diferente la próxima vez?
Mi estrategia dio resultados, mi arconte "Prunda Undervesch" fue de gran utilidad porque me permito usar unidades
de los elementos "Life" y "Water".
"Commander Slade" fue una gran elección porque goza de excelente salud y gran poder que le permite resistir mucho tiempo.
Luego "Anachron Bolter" logró hacer mucho daño al tanque enemigo gracias a sus 2 tipos de ataque.
Mientras que "Meriput Magician" estuvo genial al sanar a mi tanque desde atrás.
La próxima vez usaré un team dual, mi arconte será "Zeddica" porque me permite usar unidades de los elementos "Water" y
"Death".
Mi tanque será "Ulundin Overseer" porque goza de gran salud y buena armadura, su habilidad "flank" le permite otorgar
"reach" a "Commander Slade".
Mi tercer monstruo será "Helheim Demon", un demonio volador con grandes cuernos que será muy ágil frente a los ataques
fÃsicos y morirá recibiendo todo el daño ya que posee la habilidad "taunt".
Casi al final tendré a "Arachne Weaver", para que sane a sus amigos usando su habilidad "corrupted healing", pero reducirá
la salud máxima de sus camaradas en -1.
Y mi último monstruo será "Meriput Slinger", un gran arquero raro que reducirá la velocidad de su presa gracias a su habilidad
"impede".
Strategy work? What will you try differently next time?
My strategy paid off. My Archon, Prunda Undervesch, was very useful because it allowed me to use units with both Life and Water elements.
Commander Slade was a great choice because he has excellent health and great power, allowing him to last a long time.
Then, Anachron Bolter managed to do a lot of damage to the enemy tank thanks to its two attack types.
Meanwhile, Meriput Magician was great at healing my tank from behind.
Next time, I'll use a dual team. My Archon will be Zeddica because it allows me to use units with both Water and Death elements.
My tank will be Ulundin Overseer because he has great health and good armor, and his flank ability allows him to reach Commander Slade.
My third monster will be the Helheim Demon, a flying demon with large horns that will be very agile against physical attacks and will die taking full damage since it has the "taunt" ability.
Towards the end, I'll have the "Arachne Weaver," so she can heal her friends using her "corrupted healing" ability, but she will reduce her comrades' maximum health by -1.
And my last monster will be the "Meriput Slinger," a large, rare archer that will reduce the speed of its prey thanks to its "impede" ability.

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https://x.com/elcholitosanto/status/1981448203460317502
https://www.reddit.com/r/Splinterlands/comments/1oedb4i/winning_with_commander_slade_and_meriput_magician/
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Genial contagias ganas de jugar. Buen post.
!discovery
Hola, "Splinterlands" es muy divertido.😀
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Aprendiendp de tus técnicas amigo, me parece genial. estoy aun comprendiendo muchas cosas,
Hola, lleva un poco de tiempo pero después es fácil.😀
Thanks for sharing! - @yonilkar
