Splinterlands | Beating Expert Modern Conclaive Arcana Training!

About Training Mode!

Splinterlands is a complicated ecosystem and game as the economics and the ability to potentially earn something is just a big part of the fun. While this gives and added dimension, it also tends to take away from the actual gameplay and fun. I consider myself a real gamer who can totally get lost in some games that really capture me spendinh countless hours playing having a blast without any financial motive whatsoever. in the last months, this has been Balatro which I believe is a timeless masterpiece.
Splinterlands when it comes down to it just doens't even come close at the moment even though I really still see it having the potential to do so. This is was my experience with trying the conclave arcana set in Training Mode...
Training Expert Proffessor
When entering training mode, you can choose which level of cards you want to play with (Novice / Adept / Intermediate / Advanced / Expert), this along with how difficult you want your bot opponent to be (Inept Student / Advanced Student / Professor)
I like a challenge so I choose for Expert-Professor setting myself a challenge to try and beat it with the little knowledge I have on the Modern Cards.
The Most Expensive Cards!
My overall strategy was fairly simple, just see what the most expensive overpowered cards are in the game and try to incorporate those into the battles somehow it the game rules allow it.
For the Summoners it's the Eternal Tofu which goes for 550$ at Max Level and supports Earth and Life Cards.
For the Monsters, it's the Helloie the Hollow which was a Promo Card at a limited 100 Print rate created to suck more money out of the whales who needed to buy it to stay competitive while they needed to bid against eachother in the auction. While it was nice to bring in revenue in the short term, things like this also just kill the fun of the game for the majority of the players which doesn't really help the adoption. The ones I know are quite powerful are the Mantroth, Venka The Vile, & Hellosies the Hollow
The Training Battles!
Honestly, I expected way more of a challenge as I went in with not much focus or willingness to use any kind of brainpower as the amount of info and choices for a new player is just way too big. not only are there 7 different classes to choose from and 241 different cards all with different stats and abilities. Many of these abilities also have gotten really confusing.
So the overall experience as a new Modern Player who just wants to try it out was quite stressful as it was an information overflow with a timer running down. So I ended up selecting just the Brave Tofu while looking at the game rules and see what potentially would fit.
This made me lose the first battle (Link I just choose the Tofu + Mantroth adding 2 more cards along and I got totally crushed by the professor bot also because I didn't properly choose the abilities that come with Tofu.
I learned from that in the 2nd battle (Link) also remembering that Venka and Grimbardun are good cards expecially with Moxian Rebel. To my surprise, I won it easily keeping all of my monsters alive aside from my main tank.
I wanted to double check so some days later I played another Practice match (Link this time remembering that Helloise The Hollow is overpowered. I got a battle with a 99 Mana Battle cap (which is another economy over fun measure so they could create higher mana cards that players needed to buy to stay competitive) and this just forced me to spam the heaviest monsters. I included Tofu, Mantharoth, Venka & Helloise and this one turned out in a clean win only losing 1 monster against the hardest difficulty.
The Helloise card ressurected as much as 4 times so it's pretty impossible to kill and stupidly overpowered.
Conclusion!
Splinterlands just needs to do a lot more to attract new players as the core gameplay right now for casual players who just look to have fun initially isn't there. There is still too much choice, it's ridiculously easy to beat when you just look at the market and see what the expensive cards are. This test trying out Conclave Arcana didn't sell me at all on the game. Some kind of designed campaign mode with far less choice or an actual draft mode where players also are limited in the information they have to handle would be a much better step toward actual adoption.
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Posted Using INLEO
It will only get better from here.
!PIMP