Battle Mage Secrets: Patching things up with Fire
This week, I'm sharing my game in Briar Patch ruleset using Conqueror Jacek.
You can check out this BATTLE MAGE SECRETS Weekly Challenge link if you also want to participate.
Ruleset:
Briar Patch
Stampede
Mana Cap: 37
Elements: Fire,Water,Death,Dragon
This is a Briar Patch ruleset game so All units receive the Thorns ability at the start of the battle. Enemy units that use melee attacks receive damage back.
Damage returned is equal to damage of the attacker divided by 2, rounded up.
This is a Stampede ruleset game so The Trample ability can trigger multiple times per attack if the trampled Monster is killed.
Higher HP and speed are the key in this ruleset. Dispel helps to remove Trample.
You may also watch battle here.
Summoner: Conqueror Jacek
Abilities:
All friendly monsters gain +2 speed
All friendly monsters gain Scattershot ability
All friendly monsters gain Piercing ability
Pos 1 Monster: Chaos Agent
Abilities:
Dodge - Has an increased chance of evading Melee or Ranged attacks.
+25% Dodge vs melee/ranged
Phase - Magic attack can miss this Monster (using the same hit/miss calculation as for Melee and Ranged attacks)
Backfire - If an enemy misses this Monster with an attack, the attacker takes 2 damage
Pos 2 Monster: Scavo Chemist
Abilities:
Cleanse - Removes all negative effects on the Monster in the first position on the friendly team
Summoner Scarred Llama Mage protects friendly monster with this ability
Slow - Reduces the Speed of all enemy Monsters
Headwinds - Reduces the Ranged attack of all enemy Monsters.
-1 to ranged attack, it cannot be less than 1
Pos 3 Monster: Molten Ash Golem
Abilities:
Close Range - Can perform ranged attacks from the first position
Weaken - Reduces the Health of all enemy Monsters
Demoralize - Reduces the Melee attack of all enemy Monsters
-1 to melee attack, it cannot be less than 1
Pos 4 Monster: Ferox Defender
Abilities:
Protect - All friendly Monsters gain +2 Armor
Repair - Restores some armor to the friendly Monster whose armor has taken the most damage
Pos 5 Monster: Supply Runner
Abilities:
Swiftness - It gives all friendly Monsters +1 increased Speed.
Strengthen - All friendly Monsters have increased Health
Pos 6 Monster: Countess Sinash
Abilities:
Opportunity - It may attack from any position and will target the enemy Monster with the lowest health.
Camouflage - This Monster cannot be targeted for attacks unless it's in the first position
Swiftness - It gives all friendly Monsters +1 increased Speed.
Affliction - When a Monster with Affliction hits a target, it has a chance of applying Affliction on the target causing it to be unable to be healed.
50% chance of applying Affliction on the target
Blast - Does additional damage to Monsters adjacent to the target Monster
Additional damage is equivalent to main damage divided by 2, rounded up
Now that Rebellion edition is here, do you think there's a stronger line up in this Game Modification? Comment down below.
You may also watch battle here.
Hope you learned something from my game and how I came up with this lineup.
What would you have done differently given the same ruleset, mana cap and active elements? Let us know by dropping a comment.
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Thanks for sharing! - @alokkumar121
