Comparison Between Jack's Joke Different Levels
Common Cards in Soulkeep may be the option of most players and they are available in the main deck when you play soulkeep so you have to play it well and you have to keep your gate safe with common cards or rare or legendary as every tower that could do the job, you have to put it in your deck.
I have chosen common cards recently because they are so cheap so you could get more than one card of the same tower and upgrade them to higher levels and this is what this comparison for to see if you combined 200 Cards of Jack's Joke what it could do.
Jack's Joke is a common tower but with good abilities that if you used it well you could pass a level and reach to higher leagues and not just higher levels as it is one of common towers than has area attack as most others has singular attack and you can use it 3 times in the battle.
It has a blast range of 110 and this tower is one of fast towers unlike Nightshade nest and Ivory Tower and it has a fire interval of 0.9 and magical damage that could reach 70.
But when you move to level 5 and level 10 you can see that magic damage will increase to about 1300 and a fire interval will be less than half second and its blast range could reach 145.
Level 1 | Level 5 | Level 10 |
---|---|---|
Attack Type: area | Attack Type: area | Attack Type: area |
Uses: 3 | Uses: 3 | Uses: 3 |
Blast Range: 110 | Blast Range: 133 | Blast Range: 145 |
Fire Interval: 0.9 | Fire Interval: 0.705 | Fire Interval: 0.455 |
Magical Damage: 50.0 - 70.0 | Magical Damage: 202.0 - 282.8 | Magical Damage: 993.0 - 1,390.2 |