APUs
I think we're going to APUs at some point—like in the Steam Deck—where you can then simply set a level of GPU RAM and all around it accordingly, like you want.
But yeah, like a lot of tech, we just need better materials (as in sustainable and more common/reusable) and better ways to make things now.
Will say though, another problem is just the industry for games is a mess due to a poor corporate structure for quality games, which includes actual optimization and the shift to ray tracing for sure.
Like, you can either like it or not, but the future of games is forced ray tracing and scrapping all other forms of lighting in these big 3D games.
For consoles—which means Xbox would have to follow to compete—and these games target consoles first, so they do whatever they do.
And Indiana Jones, while not an id game, is using the same engine as the next Doom game, and that also is forced ray tracing.
Combined with the Oblivion remaster showing off how it can be more feasible for games to just plop Unreal Engine 5 for rendering on their crusty old engine and use Lumen for software ray tracing, we are just approaching the time of games only using ray tracing for lighting.
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