RE: Survival: For Players, By Players
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Appreciate that, MC! I see where you're coming from with the dopamine hit of moving up leagues - though I think that could also serve as a distinct differentiator between Modern/Wild & Survival. The lock is mainly about clean data for testing and preventing liquidity from getting stretched too thin. That said, I’m definitely open to exploring a hybrid option where movement is possible with cooldowns tied to the league the card was played in. Cheers hombre!
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