The Evil Within 2 | Vandalizing Art [No Commentary Gameplay]

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Hello there, gamers of the blockchain!


Getting into the commercial district of Union surprises us with even more enemies. Even the tougher ones become more regular, the screaming ladies, the ladies with the circular saw and the ones that shriek and spit acid. And sometimes there's no other way around but engaging.

Our main goal here is to open the path to the theater. This one is blocked by two pieces of art made by Stefano (camera guy). And we can find them thanks to their frequencies. Nevertheless, there are lots of resources and other things to find around this place so we need to explore and keep in mind there are enemies everywhere.

Some of these enemies appear when you trigger something be it by a memory resonance or just by moving to some place.



Our exploration gets us to a Dinner where we find the Anima once more. And again, we're back in Beacon. This time the game is a hide and seek with mirrors involved. The clever design of the puzzle is to get close to the mirror to know which door to cross. If we don't cross the right one, we have to start over. This is easy enough the first time. The second time, there are obstacles in the way and the Anime is always moving as a mirror to us. That makes it more challenging.

After escaping this puzzle, we'll receive another slide.

Moving further into the district, we'll listen some gunshots and screams. The last member of the rescue team, Sykes, is in trouble. He's surrounded by monsters and we'll have to rescue him by eliminating all the things. Fortunately, we can use the crossbow and its electric bolts with the hydrant nearby to save some ammo.

Once we rescue him, we can talk in the safe room and get his side quests to unlock the boxes we can't open.



Onto the main quest now, we need to find the art. Once we are in front of the paintings, we'll get pulled into it and will have to find a key to open the door that prevents us from reaching a sculpture.

This part is very straightforward. Find the key. Open the door. Destroy the sculpture. The puzzle before is the tricky part. In the first one, we need to run from an Obscura that will try to end us. If we use the smoke bombs, we can cheese this one.

After destroying the first painting, we can move to the next one. But there's a place to check beforehand. Here, we'll find a key to a storage room that's nearby the entrance of the district. We can pick it up before moving on with the main quest.

Once we get into the second painting and destroy the sculpture, the entrance of the theater will be open and we can find and confront Stefano!



Vandalismo


¡Buen día, gamers de la Blockchain!


Nuestra llegada al distrito comercial es fácil, pero aquí nos encontraremos con varios enemigos difícil que ahora son más comunes. Las doñas que gritan, las mujeres de la sierra circular y los que gritan y escupen ácido. A veces, no hay otra manera que enfrentarlos.

El objetivo principal será abrir el paso al teatro. Este se encuentra bloqueado por dos piezas de arte hechas por Stefano (el tipo de la cámara). Y podemos encontrar ambas gracias a sus frecuencias. Sin embargo, hay muchas cosas que recolectar en este lugar antes de hacer eso. Claro, hay que estar atentos a los enemigos que aparecerán.

Algunos de estos solo se presentan al cumplir alguna condición como ver una memoria o mover a un lugar específico.



La exploración nos llevará a un restaurante donde nos encontraremos con el Ánima una vez más. Y volveremos a Beacon. Esta vez el juego de esconderse y correr tiene que ver con espejos. Tendremos que acercarnos a uno para ver cuál puerta debemos cruzar. Si no lo hacemos bien, tendremos que volver al incio del laberinto. La primera vez es muy fácil. La segunda, tendremos que evitar al Ánima que copiará nuestros movimientos como un espejo.

Al escapar, recibiremos una diapositiva.

Avanzando un poco más, escucharemos disparos y gritos. El último miembro del equipo de rescate, Sykes, está en aprietos. Se encuentra rodeado de enemigos y nos tocará salvarlo. Por suerte, podemos utilizar el hidrante que está cerca y una flecha eléctrica para ahorrarnos municiones.

Después de rescatarlo, podremos hablar con él para cumplir una misión secundaria que nos permitirá desbloquear algunas cajas que no podíamos abrir antes.



De regreso a la misión principal, tenemos que encontrar el arte. Una vez lo hagamos, la primera nos halará a la pintura. Aquí tendremos que encontrar una llave para abrir una puerta que protege una escultura.

Esa parte es simple. Encuentra la llave. Abre la puerta. Destruye la escultura. Lo interesante es el puzzle para llegar. En la primera pintura, tendremos que escapar una Obscura que tratará de detenernos. Si utilizamos una flecha de humo, podremos evitar un combate.

Al destruir la primera pintura, podremos movernos a la siguiente. Antes de hacerlo, investigamos un punto de resonancia extra para encontrar una llave de un depósito ubicado cerca de la entrada al distrito.

Luego, podremos ir a la siguiente pintura y repetir el proceso de buscar la llave y destruir la escultura. Con esto, se abrirá el camino al teatro y podremos ir a confrontar a Stefano.



Part 1Part 2Part 3Part 4
Part 5


  • Fotos/Photos and Video 📹 📷: taken by me with OBS Studio and Screenshots from my laptop.

  • GIFs 🖼️: created with Filmora X.

  • Portada/Thumbnail 🖼️: by me, created with Canva.

  • Edición/Editing 🎬: by me, made with Capcut.

  • Música/Music 🎶🎵: Legends, Music by Lightyeartraxx from Pixabay, copyright-free music.


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6 comments
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The thing I hate about this game is definitely jump scares

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Well, that's par for the course on a game that has many kinds of horrors.

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Un rato de domingo divirtiéndonos con este genial juego. Me gusta mucho las escenas de fuego, me encantó ese detalle. Eso si mucha sangre y cosas raras jajaja Abrazo Andrés!

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Ja, ja, ja, ja. Muchas cosas raras siempre.

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Esta muy bien las haya para que sea entretenido!! Por más domingos de juegos!

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