Blockchain gaming may be the key to the mass adoption of cryptocurrency and blockchain technology.

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Following a post covering the importance of mobile usability for applications developed, 62% of internet users are reported to be mobile users, this gives every business a sense of how to build and market its product.

As a personal review, I would say I am originally more addicted to my mobile devices than I am to desktops or laptops. This is specifically because it is portable as such, can be moved around easily, and pretty much get’s basic works down faster.

Building For The Majority

An interesting article about interoperability popped up in my feed yesterday and how businesses would vastly need environments that support such developments, I couldn’t help but remember when Polkadot was a major story as it was deployed as the “network for interoperability” and now we can see how many blockchains have taken steps to develop their networks or applications to be interoperable.

We saw something similar here with our very own @leofinance with the integration of Facebook and Twitter sign-ups making it very easy to sign up for a hive account. Leofinance in this context has created a bridge between different networks to ease the account creation process, making it interoperable in practice because Leo and the underlying technology "Hive Blockchain" can now communicate with third-party networks to run transactions on the base layer chain, it sounds simple, but it’s really a big deal.

An Economy That Creates Jobs

When it comes to developing things expected to be utilized by the vast majority, unless it serves as a channel to empower the non-working population or simply just create a medium for anyone really to be engaged and extract value, then it isn’t a fit.

Currently, there are four major sources of employment that the cryptocurrency space has created and that is developers' jobs, content creation, gaming, and Defi. Defi is considered less of a job, but it is an empowerment of some sort so that leaves us with the previous three.

Content creators are in high demand, yes, not many are aware but due to the attention the cryptocurrency space has attracted, media companies are on the lookout for the finest of researchers, writers, or Vbloggers with vast knowledge of cryptocurrency and blockchain technology and not to mention that these content creators can decide to go solo and utilize networks like hive to make a living.

Developers' jobs have obviously taken a run up and the pay is increasing accordingly so programmers' or developers' jobs are in much greater numbers with companies like google already hoping to acquire the best amongst them.

And then, there are gamers.

Turning Leisure and pleasure into greens.

There are a couple of things that blockchain has brought to light, a few of many is how much value flows through the gaming industry, how unappreciated the gamers are, and how gaming doesn’t have to be restrictive.

Traditional games are restricted in the sense that in-game assets are not owned and cannot be transferred no matter how much you’ve spent playing, also, gaming has been a thing of leisure but also, it became something to capitalize on and many gaming companies has successfully extracted lots of value(time and money) from players and really not appreciate them.

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In 2020, call of duty(COD) made about $3 billion in revenue, in-game purchases in call of duty cost about $20 for 2400 points, in 2021 they made a similar figure of $3 billion with an all-time high of monthly players being 150 million. 15% of this revenue going to players would be $450 million and a ton of players would earn a handful and be happy with it.

With this, we can see that blockchain gaming can eat greatly into the economy considering the majority of mobile users go online to play games as seen in the chart in the header.

This space can really make an impact and create a great medium of income for players worldwide, this would literally be killing two birds with one stone.

First, onboarding users to utilize cryptocurrency and blockchain technology has been achieved and secondly, employment opportunities are being created for millions of game enthusiasts worldwide. It would interest you to know that over 650 million users have downloaded “Call of Duty” since its launch in 2019 and a total of $30 billion has been rolled in as revenues, with cryptocurrency these numbers can break the ceilings as better value creation models are built into the systems.

Blockchains just have to build for the vast majority and not forget that a way to play for free without earning has to be part of the structures, players do not need to be forced to buy assets but are only recommended to play to earn on their favorite games.

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4 comments
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Play2Earn has definitely been a strong catalyst here at home, on Hive. Blockchain gaming is definitely going to be one of the dominating niches in the space, if not already.

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The idea is that there has been a huge population burning several hours playing games, so incentivizing these activities through cryptocurrency and blockchain is creating quite an economic impact overall.

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I only have to look back to my time playing WoW to the exclusion of almost everything else. One sees heads down everywhere with users transfixed by their phones and other mobile devices.

Hive and other blockchain platforms will carve out their own swath of this vast audience,bringing smiles to both player and investor alike.

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One industry that engages like it was a job or their life depended on it, gamers are really devoted and so rewarding this devotion is empowerment on so many levels.

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