Gnome Bloodlines "Mechanics Gameplay"
Heyyy yooooo
what's up Splinter Player around the world how are you doing?
In this content i want to share about the chibi humanoid gameplay. Yeah this is Gnome gameplay. I rarely using Conclave Arcana cards since i just having so little and starting to buying little by little. And thats card that i am buying still not maxed yet. So, i dont have any material to share. But, thanks for Splinterlands team that helding Scholar tournament that using Ghost card. I can trying new meta and playing with the card that i am never used before and trying combine the newest way on Modern. Like in today content. I found 1 battle that really satisfying me using Gnome bloodlines.
At first i really confused how to utilize the bloodlines. But, what i know is i can using same bloodline from different element cards. And all sharing bloodlines will get additional abilities from the archons ability.
Lets jump to see about Gnome Archons.

This archon called Razi Clanktrap the mastermind that can create the mechanic gameplay. Rare archons with 4 mana cost. Giving all range unit close range ability. And sharing bloodlines ability Painforge. The new ability that can adding damage stats after got self damage or poison damage. This is kinda tricky because almost all gnomes bloodline is below 5 mana cost. So, this mechanic gameplay is really strong when dealing with low manacap ruleset battle or Little League ruleset.
Talking about bloodlines, this is the best pair on Gnome bloodlines. Lucky Longshot just costing 3 mana that makes this unit belongs to little league unit. And this unit having Weapons Training ability that can gives adjacent non attack unit 2 kind of damage that is range and magic. And the others ability is weaken. But, this unit bring weakness too especially when dealing on high manacap battle. When encountered with Venka The Vile or any Opportunity units, this low manacap unit cannot long lasting in battle.
Okay lets see the non attacker unit that can combined with Lucky Longshot

From fire element there is Nimbledook Scout from rebellion set card. Costing only 2 mana with 6 speed and health. And this unit having 3 abilities that is Backfire, Inspire, and Blast. Pretty good stats and when combined with Lucky Longshot,this unit will attacking twice with different type and giving twice blast attack. And also this unit is kinda fast and hard to get touched by slow unit.

From water element there is Daigendark Surveyor from rebellion set card also. Costing only 2 mana too with 5 speed and 9 health. This unit can be good for tanker on Low manacap battle since this unit having Magic Reflect ability, kinda high speed and also lowering opponent speed by slow ability. And this unit having stun ability that can make opponent that got hit will having chance to skip turn due stunned.

From Life element there is Nimbledook Explorer from Rebellion Soulbound reward card. Costing 4 mana with 2 speed, 7 health, and 4 armor. This unit is kinda slow.But, this unit is really good as aggresive tanker. Having protect ability that can adding armor and having Armor Strike ability to attacking using armor. And then the last abilities is healing ability. This unit kinda really good for both attacker and defender. The only weakness is when encountered with magic type attack.

From Death element there is Chaos Animator from rebellion set card. Costing 3 mana with 4 speed, 7 health, and 2 armor. This unit also can be good as tanker especially for magic type attack since this unit having void ability and amplify ability. And the last dont make this unit die it can explode and gives 1 damage to all opponent unit.

From Neutral element there is Conclave Artificer from Conclave arcana set card. Costng 4 mana with 8 health and 7 armor. Having camouflage ability that cannot be targeted until got revealed or going to frontline. Also having lookout ability, so adjecent units will get less damage when attacking by opportunity,sneak,snipe ability. And the last is Void armor. So, this unit can be really good to be a magic tanker.
For the carry i am prefer using this new Conclave card Filthy Scavenger costing 4 mana with 4 melee damage 3 speed and 5 health. This unit is kinda weak. But, when maxed this unit can be really dangerous. Having opportunity ability so it will hunting down the weakest health on opponent line up. Then this new ability Bloodline Tribute that can gives +1 to all stats for allied bloodline share. So, all the same bloodline will getting benefit after this unit dies. So, life or death this unit is still dangerous. Then after gives buff to allied, its time to give little bomb to opponent line up using Redemption ability. And when maxed, this unit having ambush ability that can attacking first before the round 1 started.
After all of this, dont forget to bring suicide army. I am prefer using Water Diviner because this unit also gnome bloodline too. So, after Filthy Scavenger dead, of course this unit damage will increased too. This unit is from Conclave Arcana set card. Costing 2 mana with 4 speed 3 magic type attack 6 health and 1 armor. This unit having zap ability that can cause 1 damage to all allied each turn. This zap is the important part of this mechanic since the archons gives sharing all bloodlines with Painforge Ability. So it means each turns, all gnomes will increasing 1 damage since each turn all allied got zapped. Then opportunity ability will hunting the weakest health on opponent line up. So, i already have 2 units that hunting down the weakest opponent. One is using Melee and one is using magic. And this unit also having stun ability which is really good.
Okay for the battle you can check on this battle, just click on the picture.
In this tournament we are both using Gnomes ability what different is my frontline tanker is i am using Dark Arborist since i am kinda afraid opponent using full magic damage. Dark Arborist having pretty good ability that is Magic Reflect and Demoralize. but, what the rest you can click the battle and see what happened for the result . But, in the end the mechanic of the gameplay is really satisfying to watch and this battle is close battle. Just slighty luck of RNG that can bring me win in this battle.
In the end I am very thankfull for the reader that read my content hope you all enjoying this content, don't forget to upvote and leave comments. If you are interested in starting this game and don't have an account yet, you can use my referrals:
https://splinterlands.com?ref=arveno
Credits:
Thank you too for @arcange and all splinterlands curator that support by voting almost my content and hopefully support this one too
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https://www.reddit.com/r/Splinterlands/comments/1l0tck6/gnome_bloodlines_mechanics_gameplay/
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