Back to Beginning Magic beat Anti Magic
Helliiaawww
what's up Splinter Player around the world how are you doing? I am sharing my battle this time in new format of battle challenge that discussion about what if we just using Magic Monster only. That will be so hard especially when encountered with new Summoner Immortalis that give all monster Void ability. But i can say that Immortalis having one weakness. A little detail that we need to learn to defeat the Anti Magic Immortalis in Wands Out ruleset battle.
Wands Out description is Only units with magic attacks may be used.Use Phase, Void, Void Armor, and Magic Reflect to counter magic attacks. Usually the best strategy is using Void monster or using summoner that can giving all monster void like Immortalis. Second using Void Armor and repair monster to get unlimited loop shield combined with Summoner Grandmaster Rathe is pretty good too. The last that i am very hate because i am not lucky person that is using RNG battle with phase ability. It need combined the speed,blind,flying,phase ability that will make opponent cannot attacking us. Okay this battle will explain the tiny detail that can defeating Immortalis in Magic battle. Even the Immortalis having void ability, using some tiny detail like total attack and adding range monster can be overcoming void ability.
Strategy Phase
As you can see in the picture above this battle have just 2 ruleset. The first ruleset is Odd Ones Out that means both players can only using monster that having odd mana cost. And the second ruleset is Wands Out that means both players can only bringing magic monster into battlefield. The manacap that can be used is just 35 that is very low. The active element just Fire and Earth element. Since the ruleset is Wands Out using Earth element can be the best option in this battle. Fire element just having few magic monster. Also this time i am using my own account Woofie playing in Silver League Modern Format. And for your information i am not renting Fire element. Talking about the element. The Splinterlands algorithm is very sucks really really sucks. Why?? Because i am not renting just one element. that is Fire element. and you know what almost 120 battle in 3 days consecutive. the only element that always can be used is Fire element. The element that i am not renting at all. Coincidence?? i dont think so. It is very very inflict a financial loss for my calculation. I am hoping that algorithm need to be fair and square. Okay back into the topic. Here my Strategy
Woofie (Human not bot)
Card | Position | Ability | Reason | |
---|---|---|---|---|
![]() | Summoner | -1 Health Void Shatter | Since the ruleset is Wands Out using immortalis is the best choice i have i guess. Having Void ability and debuffing 1 health can be pretty good ability for my team and giving benefit from its ability | |
![]() | First Tanker | ![]() | I am using this monster as a tanker because this monster is having pretty good speed so it will make this monster attacking first and i think i am having no other choice to be placing as a tanker in Wands Out ruleset battle. | |
![]() | Attacker | ![]() ![]() | I am using this monster because this monster costing just 3 manacost that pretty cheap and this monster having good magic attack. And having camouflage is giving this monster advantage. But in this case i am using this monster as a second tanker. Even so, i am hoping that my Regal Peryton not defeated so this monster not necessarily take up the frontline position | |
![]() | Support | ![]() ![]() | I am using this monster to utilize the triage ability of this monster. My plan is to healing my taunt monster since i will be using Mycelic Slipspawn as a taunt tanker in the back, so using triage ability is pretty good strategy i think. | |
![]() | Taunt Tanker | ![]() ![]() | Mycelic Splipspawn is the key monster in this battle using Taunt ability that can make all opponent monster except the frontline attacking this monster first is very effective especially got healing support from triage ability that Sipirt Hoarder have. |
Even though my line up is not fully, i am hoping with Void ability from Immortalis can holding opponent magic monster.
Battlephase
After looking that my opponent using Obsidian i am still optimistic that i can win this battle. Since Immortalis is the nemesis enemy of the Obsidian with magic army.
But lets see how the battle going
Round 1
In this battle the little different of the choice of using monster is very take effect. Opponent using Runemancer Florre that having 2 range attack. With just 2 range attack it will giving so much different outcome. Then when talking about low level league i think calculating total attack is very needed. So lets look the battle going. In round 1 all monster attacking the same Mycelic Slipspawn but, in the end of the round the result total damage taken after healed is very different. having 2 different damage by just range attack. it will be fatal in the next few round.
Round 2
In round 2 my Mycelic Splipspawn got fainted, okay here what i confused. We are both having same speed. But, my Spirit Hoarder is gold foil. It supposed get priviledge on the turn speed i guess. but in the fact it is not. once again i am losing again in RNG battle. kinda boring and too lazy always grumble about RNG. But, the fact is that is what happening everyday when i am playing this game. kinda not fair. but what can i do.
But, for this battle i admitted that using and adding little detail of 2 range attack will make big different in the end. After my Taunt monster broken. i can say it is my end of the battle.
Round 3
With just leaving low Health monster in my line up, it will be easy that opponent beating up my line up. With Runemacer Florre defeating my Regal Peryton with magic attack and following defeating my Djinn Biljka with range attack after that combination of Mycelic Slipspawn and Spirit Hoarder defeating my Spirit Hoarder.
If you want to look it in video you can watch in there and dont forget to subscribe like and share the video
or if this video cannot be played you can watch in game battle in link bellow
Magic vs Anti Magic
Conclution
After experiencing this battle. I think i need to more be carefull to picking up the arrangement for the ruleset. Calculating the total attack in ruleset is pretty important too. I am not predicted that opponent using Runemancer Florre in this battle. Or opponent using helper that will knowing that i am will using Immortalis? But i dont think so, maybe the opponent looking the last battle and can make conclution from the past of my battle. i will be optimistic that helper is trully banned in Modern Format in Splinterlands. I hope that i can be so that optimistic. yeah to much strange incident that make strange algorithm strange RNG that make me still believing that the developer just announce without doing anything. And for the player that looking my content you can learn that Immortalis can be beaten by using Melee and range monster. especially that range or melee monster having 4 damage. it will be more crushing than using 5 damage above. Because when opponent bring monster that having forcefield ability will compress all attack that give damage 5 above to be just 1 damage. So it will be better bringing 4 damage monster.
In the end I am very thankfull for the reader that read my content hope you all enjoying this content, don't forget to upvote and leave comments. If you are interested in starting this game and don't have an account yet, you can use my referrals:
https://splinterlands.com?ref=arveno
Credits:
Thank you too for @arcange that support by voting almost my content and hopefully support this one too
The wonderful divider by @kyo-gaming
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All images taken from Splinterlands website
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