Splinterlands - Counterspell Battle Against Life

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In today battle of Splinterlands, I have got my first victory as I have played with water in Counterspell battle rule as it is for magic and I enjoyed this battle as I have played against life and it was a very good battle where I thought I will lost at first but after some while in the battle the two strategic cards that I have played with and also a range card have done a magic work.

In Counterspell battle rule where all units have Magic Reflect (returns 50% of magic damage to attacker, rounded up) and there are no 2nd Modifier, I decided not to play with magic attack and I have played with water as its summoner has only +1 speed and +1 armor and I did not play with earth for its magic increase as all I need is to be away from magic attack in order my opponent not to use this for it from battle rule.

I have used 3 melee cards and the first one as usual is Diemon Shark that has 7 hearts and 6 armor and 4 speed and 2 melee attack and I also used Flying Squid that has a reach ability and also I has Deep Lurker and this card has done a great work not just for its 6 health and 2 speed and also 2 melee attack as it has opportunity ability that targets enemy with the least health and this what helped me to eliminate low cards of my opponent.

I have used also Merdaali Guardian which also increase my health every round that I have lost an also Scavo to increase my armor and last card with me was a new card to this team which is Tokatag Conscript that is fast as it has 3 speed and also 2 health and one range attack but the special ability of this card that also helped me is sneak ability.

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2 comments
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nice strategy. water is one of my favourite elements. start levelling up those cards and you will be invincible.
Cheers!

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